<!--quoteo(post=426451:date=Mar 16 2010, 03:59 PM:name=Hanoch)--><div class='quotetop'>QUOTE (Hanoch @ Mar 16 2010, 03:59 PM) <a href="index.php?act=findpost&pid=426451"></a></div><div class='quotemain'><!--quotec-->How about you just kill him at the end of death egg zone 1? I mean, sometimes he actually dies at the transition beetween dez1-dez2 with that spinning teleporter, he gets left behind.<!--QuoteEnd--></div><!--QuoteEEnd--> Because there are 2 problems. 1, he can't die, he just keeps coming back. 2. We need it to look like he pissed off somewhere rather than just died. If he doesn't come back because he died, it looks more like he's actually dead and not many people would give it as much thought as we'd like them to. This would also disrupt co-op.