Oh you're making a game engine? that's awesome. I think scripting would be awesome, something like GML or Hatch[the thing that Galactic uses], i don't really like visual programming in any capacity, but that's just me personally.
Thank you!! Yes, I am developing an engine from scratch. My idea is that with it you can program and publish a Sonic game (from the classic era) from scratch, that is, you can customize absolutely everything. The project is quite ambitious but it is ongoing. That's why I was asking about visual programming.
so i've been cracking open this sonic fangame thing i last worked on in 2019. as warmup I adapted the UI design to better fit a shadow theme since that's what I'm going for now, and I gotta say I think I kinda popped off with it the game itself is just me hacking on someone else's framework ("bumper engine") but i'd been in the process of completely reimplementing its character controller and action system and kinda left the job half done. that's gonna be hard to pick up from where i left off on, hence the warming up. I know it's kinda silly to polish this sort of thing before you have any sort of a functioning game, and in changing the game's identity there's no longer any symbolic meaning to the triangle motif that it has going on, but damn I think it looks cool heheh and yes i know how terrible the terrible color-shifted placeholder sonic looks. if anyone good at editing models and animations wants to help me put shadow in a dress in the unity engine please contact me on discord @ gamedevkirlia (real)