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Project AXSX (Sonic Xtreme and SONIC CD REMIX A 2.5D game)

Discussion in 'Fangaming Discussion' started by Andrew75, Feb 24, 2010.

  1. Rika Chou

    Rika Chou

    Tech Member
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    3D Spring yard Zone?

    That zone never gets enough attention.
     
  2. Chaos Collision! Love that zone! Great Rendition :)
     
  3. dsrb

    dsrb

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    Nope: it's quite clearly Spring Yard Zone, as was already said—not Collision Chaos Zone.
     
  4. P3DR0

    P3DR0

    b0ss Member
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    SONIC INFINITY
    Hey Andrew, first of all, congratz for the new house. I wish I could live on a country where I could have white wood fences instead of those metal-bars-with-eletric-fences. But it's Brazil, the land where criminals are on the streets and on the politics, while you lock yourself at home. And still there are people who want to visit this country. Lil' advice for whoever is planning on come here at 2014: It's not because that hottie is flerting with you that you can go back to your country with all your organs or at least with some cash.

    Anyways, I'm loving the project at GDK, I just hope that you find a way to solve your problem with the reflections. :)
     
  5. Andrew75

    Andrew75

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    Project AXSX(Sonic Xtreme) + Misc Projects
    Yep, Spring yard zone!
    Heres another experimental UDK screen shot. I'm loven the shader system!
    [​IMG]
     
  6. Namo

    Namo

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    Man those textures are crazy good. They remind me of the really hard plastic material on school playgrounds.
     
  7. This looks amazing. I have one question is this for the Sega Saturn or the pc?
    I don't know if its running threw an exe or a emulator.
     
  8. snow toilet

    snow toilet

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    Sonic Grand Prix??
    Obviously, a PC game.
    I'm not sure if a Saturn port is even close to possible.
     
  9. Shadow Hog

    Shadow Hog

    "I'm a superdog!" Member
    I don't think you could get the FIRST UnrealEngine running on the Saturn, let alone the most recent incarnation. It was considered a minor miracle that the port for Quake was as good as it was.
     
  10. Andrew75

    Andrew75

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    Just in case anyone missed the video That was placed over in the (Sonic xtreme, .anm files and player, topic).
    here's some gameplay.

    and before anyone asks, yes I'm currently working on the sprite system to replace that GDK model!
    http://www.youtube.com/watch?v=Ll_pilRws5I&feature=player_embedded#!
     
  11. Willie

    Willie

    Each day the world turns Laugh 'til it all burns Member
    Will the Sonic sprites be really high resolution?
     
  12. So this means someone's using the GDK to make an actual game?

    That's brilliant. Keep up the solid work!
     
  13. Interesting. Looks like gameplay like that could actually work.
     
  14. Andrew75

    Andrew75

    Technical Artist Member
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    [​IMG]


    Finally, put together a logo for the project.
    ( metal sonics eye textures are from generations) normally I don't like to use other peoples work, but I got lazy and need to work on the main project more than a logo.
     
  15. Willie

    Willie

    Each day the world turns Laugh 'til it all burns Member
    I thought it was getting renamed. It's not bad. Could use some touch ups in certain areas with the text but it's pleasant to look at.
     
  16. Andrew75

    Andrew75

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    Guess I'm gana keep the name, and add GDK edition in there somewhere.
    Thinking to much specular on the text?
     
  17. snow toilet

    snow toilet

    I huff kitty litter Member
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    Sonic Grand Prix??
    I actually have a question.
    I might be too lazy to see if you covered it already but are you going to use the RSN HUD's or going by what Sonic X-treme was using?
     
  18. Andrew75

    Andrew75

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    RSN HUDS? hnmm , please tell me about it.
    Was going to use the ones that I ripped from the leaked Sega Saturn 718 Demo disk.
     
  19. snow toilet

    snow toilet

    I huff kitty litter Member
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    Sonic Grand Prix??
    Oh, the HUD's seen in the videos.

    But you answered my question so...excellent.
     
  20. Andrew75

    Andrew75

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    First up, is a Quick in texture test with Galaxy fortress,
    All the textures besides the background had to be Custom made.
    Id rather have the originals, but these will have to do.
    as they are close enough to the magazine scans and videos circulating the net.
    ( These may get some additional tweaks down the line)

    I tryed my best, and feel that the block layout has been replicated 100% accurately according to the videos and screens,
    seems the level is very small. However I bet there is some areas that weren't shown in the E3 video.


    [​IMG]
    [​IMG]


    Also, some additional texture work,
    Everything but the brick, and cobblestone were done from scratch.
    I'm sorry that I could not replicate the leaf textures 100 % here,
    as the reference image that I was copying was so horrible, and could not see anything clearly.
    .... That leaf texture was so annoying, spent about 6 - 10 hours trying to get it to look right.
    After that I felt so very exhausted and dead, just from the leaf textures.
    Everything else was kinda easy.

    (Think I may work on the lights and leaf textures some more in the future.)
    [​IMG]