Sonic 3D Tech Demo (Saturn) discussion

Discussion in 'Prototype Discussion' started by drx, Feb 24, 2008.

  1. drx

    drx

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    :rolleyes:
    ...
     
  2. Franz

    Franz

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    edit
     
  3. Kat

    Kat

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    [​IMG]

    Another example
     
  4. superstarCSB

    superstarCSB

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    I probably should get back to work on my site someday...
    Hmmm...do you think this has to do with the emulator or what it actually looks like?
     
  5. Kat

    Kat

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    Not sure. I used Cassini to take that screenshot. I could try SSF if you want.
     
  6. Vlcice

    Vlcice

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    I think it's the emulator. That doesn't happen on my Saturn; the bridge looks fine, and there's no wrongly superimposed water.

    I'm glad to see that everyone's favourite creepy-eyed Sonic made it into the Saturn version too.

    This seems to be after they've started enhancing the game for the Saturn, but long before it got finished. Green Grove and Rusty Ruin have some (not all) effects, like the exrta sprites and floors, 3D water and bridge, and so on, but the rest of the zones don't have any new graphics at all.

    3 acts (Diamond Dust 2 and both Volcano Valley) are missing outright. There are also no boss stages or special stages, which means that Knuckles just steals your rings without giving anything in return.

    They don't seem to have finished the controls yet - there's no analogue yet, and spindash is buggy on 3D objects like the bridge.

    Franz, what causes those flickies to come up? I haven't seen that. I did notice that the green flicky seems to only have one frame of animation, while others have all of theirs.
     
  7. Kat

    Kat

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    [​IMG]

    SSF indeed does work perfectly.
     
  8. Franz

    Franz

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    Vlcice, I couldn't isolate it, but once in a while flickies just show up flying from the edge of the screen, like when you kill an badnik and run away.
     
  9. jmr

    jmr

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    <!--quoteo(post=179972:date=Feb 23 2008, 06:06 PM:name=Vlcice)--><div class='quotetop'>QUOTE (Vlcice @ Feb 23 2008, 06:06 PM) [​IMG]
     
  10. Has anyone mentioned his mouth? It looks like he's drooling. Or about to.
     
  11. Overlord

    Overlord

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    He's in the Saturn version too? That's GOLD.
     
  12. Tom41

    Tom41

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    Will it run on an unmodded PAL Saturn if I use the disc swap trick? Or is it locked to NTSC/60hz so it won't work on PAL?

    I don't want to burn a CD and find it doesn't work...

    Edit: The Sonic R proto works fine on a PAL Saturn. If I do a double-swap (burnt -> genuine -> burnt) it works and plays all the audio tracks. If I do a single-swap, the game works but you can hear the CD drive struggling to find the audio tracks, and there are long delays in loading.

    The Sonic 3D proto doesn't load at all no matter what I do. It just sticks on a black screen after the 'Produced By' screen.
     
  13. Flygon

    Flygon

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    I'd say just burn it and find out, CD-R's are dirt cheap now-a-days anyway.
     
  14. Overlord

    Overlord

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    It's a single CD-R Tom, surely you can spend the 5p and take the hit for the team =P
     
  15. JoseTB

    JoseTB

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    Did anyone get sound, other than annoying noises at the title screen? I'm not quite sure whether that's an emulation issue or not.
     
  16. Franz

    Franz

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    So I started using SSF and voila, almost every glitch goes away, and the popping up flickies stop coming, the only new glitch that I found was this:

    [​IMG]
     
  17. I've got a modded saturn, so I should probably give this a go.

    In other news, we still really need a decent Saturn emulator.
     
  18. Overlord

    Overlord

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    You'd have thought after 14 years we'd have one by now, wouldn't you?

    Damn the system being overly complex...
     
  19. muteKi

    muteKi

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    What's wrong with SSF? Just the minimum system requirements, or what?
     
  20. Meat Miracle

    Meat Miracle

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    nothing, except that nobody knows it exists and they keep asking about decent saturn emulators

    or they expect that it'll work on their Celeron.