Sonic 2 Rev. 00

Discussion in 'General Sonic Discussion' started by Rika Chou, Jul 29, 2005.

  1. ICEknight

    ICEknight

    Researcher Researcher
    Back on topic, has anybody found anything about the many other differences in the code?
     
  2. drx

    drx

    mfw Researcher
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    I have a doc documenting every single version difference between Rev 00 and Rev 01. Also, I'll have a fully assembleable disassembly of Rev 00 by tomorrow.

    Could someone host me for few days? I want to release the disasm and the doc.

    Btw, I found some WZ, HPZ and GCZ leftovers, which are not present in Rev 01. What is interesting, there's proof for GCZ (let's pretend it's called GCZ) and, there's a proof that WZ was worked much, after the beta we have. Details tomorrow.
     
  3. voice

    voice

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    I can host it
     
  4. ICEknight

    ICEknight

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    Oh-My-God.

    Can't wait for the almighty drx to release that info. :worship:
     
  5. Qjimbo

    Qjimbo

    Your friendly neighbourhood lemming. Oldbie
    Just... Wow :shocked:
     
  6. Rika Chou

    Rika Chou

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    O_O


    ...really? Wow. I can host it if needed.
     
  7. LOst

    LOst

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    Interesting. I wonder what he means by "worked much", because that seems so wierd to me.
     
  8. Hez

    Hez

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    I want the damn info.....
     
  9. Aurochs

    Aurochs

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    Whatever catches my fancy
    He probably just forgot to put the "on" in there. So, he's saying that the level was changed a lot.

    And it took me twenty seconds to expand %WZ%. <_<
     
  10. Lostgame

    Lostgame

    resident geek girl + record label manager Oldbie
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    Wouldn't it just suck for ICEknight if these secrets of GCZ were revealed before the contest was over? :P
     
  11. ICEknight

    ICEknight

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    Congrats on your silliest post yet. =P


    By the way, for those wondering, this version has the same number of compressed graphics than v01, so unless they replaced something, there won't be new graphics to be discovered.
     
  12. Rika Chou

    Rika Chou

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    There could be more graphics in one of the compressed files, ever think of that? :P
     
  13. Hez

    Hez

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    ahhhh getting a bit nervous are we......AAAAHAHAHAA

    EDIT: JESUS H ITS TOMARROW ALREADY I MUST KNOW O.O
     
  14. ICEknight

    ICEknight

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    It's the day after tomorrow here. =(
     
  15. Hez

    Hez

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    k its tomarrow now
     
  16. SonKnuck Jr.

    SonKnuck Jr.

    1F Y0U C4N R34D TH15, Y0U R34llY N33D 2 G37 L41D! Member
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    Sonic Jr. -Hold-
    Okay, Sorry for the small bump, but I have pictures of some differences that I have found while playing the game in stand-alone, meaning by playing the game normally.

    [​IMG]
    No getting through, also found in the Beta version

    [​IMG]
    v.01

    [​IMG]
    Badnik is not found in v.00

    [​IMG]
    v.00

    [​IMG]
    Tails Block is not present/seen in v.01

    [​IMG]
    Lowered Level-end sign

    [​IMG]
    v.01

    I have Also found sound diffences in ARZ, DEZ, and EHZ
    the EHZ is already known, in ARZ some of the arrow shooters use the Beta sound and some use the v.01 sound, in DEZ Metal Sonic uses a lower bitrate sound. that's all that I have noticed SO FAR. I'll let you know if I find more.Sorry for the extensive amount of pictures.
     
  17. ICEknight

    ICEknight

    Researcher Researcher
    That lowered sign seems to ring a bell... I think I also have a v00 cartridge. =|
     
  18. SonKnuck Jr.

    SonKnuck Jr.

    1F Y0U C4N R34D TH15, Y0U R34llY N33D 2 G37 L41D! Member
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    Sonic Jr. -Hold-
    Are you sure? *Time to play the MD* why aren't you tearing apart v.00, who all is tearing apart v.00? I hope we can find out what 'GCZ' really looked like they say that there are tiles.
     
  19. ICEknight

    ICEknight

    Researcher Researcher
    ...Drx has done that already.
     
  20. SonKnuck Jr.

    SonKnuck Jr.

    1F Y0U C4N R34D TH15, Y0U R34llY N33D 2 G37 L41D! Member
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    Sonic Jr. -Hold-
    Yeah I know, *wimpering girl*but I want visual stimulation, all the way to the Big Oh!*wimpering girl*