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3D Model ripping thread

Discussion in 'Technical Discussion' started by Ice God, Feb 24, 2009.

  1. Ice God

    Ice God

    Earthbound Fanboy Banned
    If you've ripped any 3D models from games, post them here. I'll get us started with a couple of examples, and I have many more to post in time, but for now, enjoy Torterra and Lucario from Pokemon: Battle revolution.

    [​IMG]

    Torterra

    [​IMG]

    Lucario

    Those of you that know what to do, feel free to post any rips you rip, and for the newbies, I'll probably post a tutorial in the near future.
     
  2. Polygon Jim

    Polygon Jim

    Eternal Tech Member
    0
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    across town from Hinchy
    All the bitches.
  3. Ice God

    Ice God

    Earthbound Fanboy Banned
    [​IMG]

    Interesting how I'll release this as I listen to the Earthbound OST.
    Please wait until I re-release this model.

    Ness, out of Super Smash Bros, Brawl. Not sure if I have Lucas, sadly.

    [​IMG]
    Please wait until I re-release this model.

    And finally, an all-in-one Luigi.
    [​IMG]
    Includes all model parts.
    Please wait until I re-release this model.
     
  4. Jeztac

    Jeztac

    Member
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    16
    Sonic R-DX
    Reposting my old rips from various forums:
    Unleashed Level Textures:
    Adabat: http://jeztac.man-ma.de/Unleashed/Adabat.7z
    Apotos: http://jeztac.man-ma.de/Unleashed/Apotos.7z
    ChuNan: http://jeztac.man-ma.de/Unleashed/ChuNan.7z
    EggmanLand: http://jeztac.man-ma.de/Unleashed/Eggmanland.7z
    Holaska: http://jeztac.man-ma.de/Unleashed/Holaska.7z
    Shamar: http://jeztac.man-ma.de/Unleashed/Shamar.7z
    Spagonia: http://jeztac.man-ma.de/Unleashed/Spagonia.7z


    Super Mario Sunshine:
    Yoshi: http://www.megaupload.com/?d=XT9H1QIQ
    Mario: http://www.megaupload.com/?d=Z0564DP1
    1up Mushroom: http://www.megaupload.com/?d=7LQT0CIW
    Barrel: http://www.megaupload.com/?d=5IX40SUP
    Block: http://www.megaupload.com/?d=3DARH2ZR
    Coin: http://www.megaupload.com/?d=YLBK22TK
    bananas: http://www.megaupload.com/?d=LCF811DD
    Cloud: http://www.megaupload.com/?d=5GO01B16
    Dorian: http://www.megaupload.com/?d=EIYJ7FGU
    Island Citizen http://www.megaupload.com/?d=IGSNMM3A
    Mario's hat http://www.megaupload.com/?d=8MKPL4LH
    Mushrooms Strapped Onto A Backpack..? http://www.megaupload.com/?d=5HU78TRU
    papaya http://www.megaupload.com/?d=X2WG720F
    FLUDD: http://www.megaupload.com/?d=DW1KQSYK
    Toadsworth http://www.megaupload.com/?d=6Q77O759
    Toad: http://www.megaupload.com/?d=2USVCRL0


    Mario Kart Double Dash:
    Bowser: http://www.megaupload.com/?d=NJF1LE2D
    Bowser Jr: http://www.megaupload.com/?d=E8S2R5F0
    Koopa: http://www.megaupload.com/?d=PR06KO6E
    Luigi: http://www.megaupload.com/?d=A72I0F5L
    Mario: http://www.megaupload.com/?d=ZEJNN4OA
    Parakoopa: http://www.megaupload.com/?d=UF9KP8DO
    Peach: http://www.megaupload.com/?d=UGPJ0XLS
    Waluigi: http://www.megaupload.com/?d=LP6AWW34
    Wario: http://www.megaupload.com/?d=QZZ2P0BK


    Kingdom Hearts:

    Collada DAE format.
    Aladin: http://www.megaupload.com/?d=SGNSKD0T
    Jasmine: http://www.megaupload.com/?d=L99OK7QT
    Carpet: http://www.megaupload.com/?d=8SOYZAMJ
    Yago: http://www.megaupload.com/?d=X0KHV73W
    Aladin Towns people1: http://www.megaupload.com/?d=4R8P3H9F
    Aladin Towns people2: http://www.megaupload.com/?d=GSS7AB4G
    Aladin Towns people3: http://www.megaupload.com/?d=XEJHAW9Z
    Aladin Towns people4: http://www.megaupload.com/?d=0GJWHF5Z
    Abu: http://www.megaupload.com/?d=8417GBD7
    Black Lamp: http://www.megaupload.com/?d=VK757W0P
    Jafar: http://www.megaupload.com/?d=35QO0JVR
    Genie Jafar: http://www.megaupload.com/?d=XLZYOY1D
    Aladin Lion gate thing: http://www.megaupload.com/?d=82L4DQ3Z
    Aladin High Poly: http://www.megaupload.com/?d=POGCB3XH
    Jafar High Poly: http://www.megaupload.com/?d=3TNN3SLT
    Genie: http://www.megaupload.com/?d=EI6GD3FS
    The White Rabbit: http://www.megaupload.com/?d=7GZB4FKV
    Queen Of Hearts: http://www.megaupload.com/?d=DOTKKRBT
    Chestire's Cat: http://www.megaupload.com/?d=ELLHMV9F
    Door knob: http://www.megaupload.com/?d=WZFSS286
    Queen Of Hearts High Poly: http://www.megaupload.com/?d=1XQMX6AO
    Disney Castle Donald: http://www.megaupload.com/?d=RI444PTV
    Disney Castle Goofy: http://www.megaupload.com/?d=07MB6FGA
    Minnie Mouse: http://www.megaupload.com/?d=UDBZLPJV
    Daisy: http://www.megaupload.com/?d=T8AHR0XO
    Broom: http://www.megaupload.com/?d=8L53K4DJ
    Jimminy Cricket: http://www.megaupload.com/?d=YRYMWZRP
    Sword: http://www.megaupload.com/?d=SP7GLNE9
    Shield: http://www.megaupload.com/?d=2VPQMIY7
    Wand: http://www.megaupload.com/?d=AM0Z4XYP
    Wakka: http://www.megaupload.com/?d=6J1BYGK7
    Selphie: http://www.megaupload.com/?d=FMSFKV9N
    Tidus: http://www.megaupload.com/?d=73AP6NRR
    Giant Heartless Boss: http://www.megaupload.com/?d=DVX6WBZJ
    Sora: http://www.megaupload.com/?d=BZZ384R1
    Donald: http://www.megaupload.com/?d=T4GNI88V
    Goofy: http://www.megaupload.com/?d=3ES2PK01
    Riku: http://www.megaupload.com/?d=LFC58WMV
    Kairi: http://www.megaupload.com/?d=O516FFMA
    Squall Leonhart: http://www.megaupload.com/?d=8MWKLIGQ
    Yuffie: http://www.megaupload.com/?d=40CYV3IS
    Malefecent: http://www.megaupload.com/?d=OO7VZDT1
    Fairy God Mother: http://www.megaupload.com/?d=NDZJIDBY
    Huey: http://www.megaupload.com/?d=9KBGP997
    Dewey: http://www.megaupload.com/?d=W5CC4J94
    Lowey: http://www.megaupload.com/?d=MYGIRYKN
    Aerith: http://www.megaupload.com/?d=LT8OMV3N
    Cloud: http://www.megaupload.com/?d=VZJH56I0
    Evil Riku: http://www.megaupload.com/?d=569WYPZ2
    Moogle: http://www.megaupload.com/?d=RDH70YI2
    Dalmation: http://www.megaupload.com/?d=YRWOCGH3
    Cid: http://www.megaupload.com/?d=EXMB7T7S
    Young Sora: http://www.megaupload.com/?d=KJUVIS8J
    Pluto: http://www.megaupload.com/?d=KGP8P348
     
  5. Gen

    Gen

    This is halloween! This is halloween! Member
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    The Mobius Engine
    Just a small suggestion regarding the format of these models.

    3DS Sucks huge monkey balls. I'd highly advise avoiding like the AIDS. Instead, go for a much more recent format that works across most 3D apps, like Collada. It has importers and exporters for a variety of modeling packages, and its support has been growing through the game industry for a while now.
     
  6. Max Firestorm

    Max Firestorm

    Pyrodramatic Member
    Hmm... Is it possible to get these working in Garry's Mod at all? If I recall, it uses .mdl format for ragdolls.
     
  7. Gen

    Gen

    This is halloween! This is halloween! Member
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    The Mobius Engine
    It uses valve's own format. It's possible of course, though they'd need to be re-rigged and have collision meshes added to them.
     
  8. Max Firestorm

    Max Firestorm

    Pyrodramatic Member
    Crap. There was me thinkin' it would be easy X.x
     
  9. Ollie

    Ollie

    DIGGY DIGGY HOLE Member
    I haven't checked but there must be something that you would use in the Source SDK for importing and exporting the models. I'd take a look if it wasn't for my college assignment. D=
     
  10. Gen

    Gen

    This is halloween! This is halloween! Member
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    The Mobius Engine
    It basically works like this:

    Say you have a model of Fuckstick McDogwaffle, the best sonic fan character ever (second only to JesusFuck McChrist and Shitglove McWafflefuck of course), and you wanted to get him into source. Simply exporting the model to a format readable by valve's tools is not enough.

    You still have to rig the character for animation, and make a set of collision meshes that are also attached to the bones of the model's rig for rag dolls in whatever modeling application you use. Mind you some of this may be a bit outdated as it's been a while since I attempted to make any sort of content for source.

    Of course there's also the shit involving materials and such, but generally if all you want are just diffuse textures, you wouldn't need to worry yourself with that stuff.
     
  11. Ollie

    Ollie

    DIGGY DIGGY HOLE Member
    Oh I was just meaning just a simple static model in GMod. I always thought it was a matter of just importing and exporting to the format needed. Meh.
     
  12. Tiberious

    Tiberious

    Yeah, I'm furry. Got a problem? Oldbie
    776
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    How are you getting model rips from Brawl?

    I've attempted to use OGLE, and it tries, but fails (the .obj files it produces are blank).

    I'm trying to get Red and Blue Alloys for... certain reasons.

    If you're able to pull them from Dolphin, please help me learn to do this.
     
  13. BlazeHedgehog

    BlazeHedgehog

    A "Community Enigma"? Oldbie
    1,467
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    <!--quoteo(post=294479:date=Mar 29 2009, 12:48 PM:name=Max Firestorm)--><div class='quotetop'>QUOTE (Max Firestorm @ Mar 29 2009, 12:48 PM) [​IMG]
     
  14. Polygon Jim

    Polygon Jim

    Eternal Tech Member
    0
    3
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    across town from Hinchy
    All the bitches.


    Only fagots use openGL when ripping models. Use directx. Anyway, the Brawl model format was cracked at least 6 months ago if not more, so there's tools on the net for it.
     
  15. Sik

    Sik

    Sik is pronounced as "seek", not as "sick". Tech Member
    6,718
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    being an asshole =P
    Lolwut? They're different APIs, they have nothing to do with ripping models. If you mean those programs that log everything sent to the GPU, well, then bear in mind that you must be logging the same API drivers that the game uses. You won't get anything if you try to rip from a game using DirectX using an OpenGL logger, and vice versa.
     
  16. Polygon Jim

    Polygon Jim

    Eternal Tech Member
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    3
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    across town from Hinchy
    All the bitches.
    They have everything to do with ripping models. I've only had a few good OpenGL rips, they are usually messed up geometry. Yet with a DirectX app, and a directX ripper I have %100 success rate.
     
  17. Sik

    Sik

    Sik is pronounced as "seek", not as "sick". Tech Member
    6,718
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    being an asshole =P
    And how do you rip stuff out of OpenGL games? Because games normally use only one API, you know =P A Direct3D logger won't help there at all (maybe unless you're using the generic implementation under WinXP or later, but that means your video hardware sucks so horribly you shouldn't even be using it at all, man).

    Then again, it's always better to rip the model from their sources, though that implies cracking the format. The vertex buffer isn't gonna tell you much, the animation stuff is missing from there.
     
  18. Tiberious

    Tiberious

    Yeah, I'm furry. Got a problem? Oldbie
    776
    15
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    Look, all I care about is getting ahold of the Red and Blue Alloy models in the T-pose in some kind of format Wings3D will import. Whether that's already done and I just need to go download 'em, or I need to rip them myself (only tools I've seen have problems converting them, and they come out in some funky format that errors even when I use the damned plugin for it).

    I'm trying to get them because I'm wanting the chest part from 'em so I can make them usable elsewhere. That's all.
     
  19. Polygon Jim

    Polygon Jim

    Eternal Tech Member
    0
    3
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    across town from Hinchy
    All the bitches.

    Most programs I've ripped from use both API's. Hell, Sonic Heroes even does both. Dolphin emulator does also, which is why I said use DirectX. Dolphin has very bad ripping support in my experience when you use OpenGL.



    And Tiberious. Go crack the format if you want them in a perfect T-pose. If not, either use the converter that rips them messed up, and fix them, or rip them in a normal stance in Dolphin using DirectX.
     
  20. Tiberious

    Tiberious

    Yeah, I'm furry. Got a problem? Oldbie
    776
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    If you can point me to a DX plugin that doesn't look like absolute hell and lets me actually get into the game where I can rip 'em, then fine. Otherwise, quit wasting my time.