Alright, well, I got an e-mail showing some interest in my Pokémon: Battle Revolution! rips, so I'll upload some more. This is all I have that isn't still being worked on. Burbasaul Felarigatl Jiggrypuff Galdevoil Jorteon Reafeon Rugia Ruxio Lioru Saramance Shinx Vurpix Wiggrytuff Oh, and of course: Download here Bonus points: Next poster, name your favorite Pokémon.
So, I noticed in this one 3D model ripping thread over on Cult that there's a program that could rip models from SA:DX (3D print screen, I believe), but it screw up the normals. For models as simple as those from SA:DX, Blender should be able to fix them automatically. Then I remembered Dude has this game's format pretty much cracked, and wondered what the problem is. Blender also can't open those Unleashed models you uploaded. They're in Autodesk's proprietary format, so there's no really useful importer.
Crud. I was gonna suggest Mew.... ah well. Also, I'd kill for Blue and Red Alloys, if you could get those.
So I taken a look at that sonic model and it must be how the ripper works but the model was a complete mess, I fixed it up a bit and gave it a very simple (no fingers or eye movement) rig in max, needs a few minor touches but if you want the model I can upload it. *edit* The rig is more broken then expected so it might be best until I can remake it this week, I did test out the ability to make a sprite from 3DSM though.
And I was gonna suggest Ninetales. Damn. Diablohead, that's some pretty neat sprites you made there, but why did all the blacks turn into blue?
I was always partial to the 3D model for Sonic in Sonic the Fighters as being the perfect, high-poly representation of classic Sonic in 3D. Why hasn't anybody ever ripped that? I tried to get it out of Shenmue via NullDC but I can't work any of these 3D rippers.
Impossible to rip because Dreamcast emu's don't support ripping really. And high-poly? What? It's lower poly than SA1.
Not really. Sonic the Fighter is flat shaded. I wouldn't be surprised if the Fighter model had more polygons.
So keeping on the subject of ripping StF models, we may not be able to rip them from Dreamcast games - but Sonic the Fighters is part of Gems Collection on Gamecube and PS2, and I know it's possible to rip models from there.
Dami and I had a copy of some of the Sonic Fighters models actually. They're on my old computer though so I wouldn't be able to get ahold of them till this weekend. Dami might have them on hand though? IIRC I think we had most characters apart from those hidden ones like honey and the eggman robot thingo.
Wow, I'd really would love to have the Fang one so then I can continue with my Sonic X-Treme Boss engine. =P
<!--quoteo(post=304737:date=May 1 2009, 05:40 AM:name=Vaiz)--><div class='quotetop'>QUOTE (Vaiz @ May 1 2009, 05:40 AM) Ivysaul Squiltre Totodire And, who can forget: Pikachu Third PBR rips pack