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3D Model ripping thread

Discussion in 'Technical Discussion' started by Ice God, Feb 24, 2009.

  1. Ice God

    Ice God

    Earthbound Fanboy Banned
    Alright, well, I got an e-mail showing some interest in my Pokémon: Battle Revolution! rips, so I'll upload some more. This is all I have that isn't still being worked on.

    [​IMG]
    Burbasaul
    [​IMG]
    Felarigatl
    [​IMG]
    Jiggrypuff
    [​IMG]
    Galdevoil
    [​IMG]
    Jorteon
    [​IMG]
    Reafeon
    [​IMG]
    Rugia
    [​IMG]
    Ruxio
    [​IMG]
    Lioru
    [​IMG]
    Saramance
    [​IMG]
    Shinx
    [​IMG]
    Vurpix
    [​IMG]
    Wiggrytuff

    Oh, and of course:
    Download here

    Bonus points: Next poster, name your favorite Pokémon.
     
  2. Phos

    Phos

    Going for the high score on whatever that little b Member
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    So, I noticed in this one 3D model ripping thread over on Cult that there's a program that could rip models from SA:DX (3D print screen, I believe), but it screw up the normals. For models as simple as those from SA:DX, Blender should be able to fix them automatically. Then I remembered Dude has this game's format pretty much cracked, and wondered what the problem is.

    Blender also can't open those Unleashed models you uploaded. They're in Autodesk's proprietary format, so there's no really useful importer.
     
  3. Vaiz

    Vaiz

    I'm still here for some reason! Member
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    Since phos didn't say shit about Pokemon.

    Get some Charmeleon up in here.
     
  4. Tiberious

    Tiberious

    Yeah, I'm furry. Got a problem? Oldbie
    Crud. I was gonna suggest Mew.... ah well.

    Also, I'd kill for Blue and Red Alloys, if you could get those. :)
     
  5. Diablohead

    Diablohead

    Indie dev Oldbie
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    This thread is mega awesome.
     
  6. Diablohead

    Diablohead

    Indie dev Oldbie
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    So I taken a look at that sonic model and it must be how the ripper works but the model was a complete mess, I fixed it up a bit and gave it a very simple (no fingers or eye movement) rig in max, needs a few minor touches but if you want the model I can upload it.

    [​IMG]

    *edit* The rig is more broken then expected so it might be best until I can remake it this week, I did test out the ability to make a sprite from 3DSM though.

    [​IMG] [​IMG] [​IMG]
     
  7. Lostgame

    Lostgame

    producer/turnablist. homebrew dev. cosplayer. Oldbie
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    The O.I.C.
    Those sprites actually look so sweet.
     
  8. Techokami

    Techokami

    For use only on NTSC Genesis systems Researcher
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    Sonic Worlds Next
    And I was gonna suggest Ninetales. Damn.

    Diablohead, that's some pretty neat sprites you made there, but why did all the blacks turn into blue?
     
  9. Diablohead

    Diablohead

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    I was using a falloff toon filter and being as lazy as I am only used blue, red, white and yellow :P
     
  10. BlazeHedgehog

    BlazeHedgehog

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    I was always partial to the 3D model for Sonic in Sonic the Fighters as being the perfect, high-poly representation of classic Sonic in 3D.

    Why hasn't anybody ever ripped that? I tried to get it out of Shenmue via NullDC but I can't work any of these 3D rippers.
     
  11. Polygon Jim

    Polygon Jim

    Eternal Tech Member
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    All the bitches.
    Impossible to rip because Dreamcast emu's don't support ripping really. And high-poly? What? It's lower poly than SA1.
     
  12. BlazeHedgehog

    BlazeHedgehog

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    But what polygons it does have, it uses them much more efficiently. No oven mitts. :eng101:
     
  13. Lyrica

    Lyrica

    (Formerly: Donnyku) Oldbie
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    I have to agree with Blaze, I've always loved the STF models, despite being low poly.
     
  14. Phos

    Phos

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    Not really. Sonic the Fighter is flat shaded. I wouldn't be surprised if the Fighter model had more polygons.
     
  15. Polygon Jim

    Polygon Jim

    Eternal Tech Member
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    The fact that it's flat shaded let's you know exactly how many polygons it has. You can count them.
     
  16. BlazeHedgehog

    BlazeHedgehog

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    So keeping on the subject of ripping StF models, we may not be able to rip them from Dreamcast games - but Sonic the Fighters is part of Gems Collection on Gamecube and PS2, and I know it's possible to rip models from there.
     
  17. The Taxman

    The Taxman

    Tech Member
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    Dami and I had a copy of some of the Sonic Fighters models actually. They're on my old computer though so I wouldn't be able to get ahold of them till this weekend. Dami might have them on hand though?

    IIRC I think we had most characters apart from those hidden ones like honey and the eggman robot thingo.
     
  18. Ollie

    Ollie

    DIGGY DIGGY HOLE Member
    Wow, I'd really would love to have the Fang one so then I can continue with my Sonic X-Treme Boss engine. =P
     
  19. Polygon Jim

    Polygon Jim

    Eternal Tech Member
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    All the bitches.

    Gems can't be emulated.
     
  20. Ice God

    Ice God

    Earthbound Fanboy Banned