Streets of Rage 4

Discussion in 'General Sega Discussion' started by Jason, Aug 27, 2018.

  1. karlafalves

    karlafalves

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    Great news. I never understood why they axed such an important character as Adam in the last two games :S
     
  2. Jason

    Jason

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    Limited Run is doing the physical release.

    It's times like these that although I'm grateful that Sega licensed their dead franchises out, the people stepping up just don't have the resources for a proper release.
     
  3. Overlord

    Overlord

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    Hopefully it's an open preorder rather than the insane mad dash that is their set number system...
     
  4. McAleeCh

    McAleeCh

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    Glad to hear this is at least getting some kind of physical release - at the same time, I'm kinda hoping it's like River City Girls and that at least one region gets a wider physical release with English-language support.

    Of course, the ideal would be a 'proper' mainstream physical release in the vein of Wonder Boy: The Dragon's Trap, but a Limited Run release doesn't preclude that from happening - indeed, I believe that game had a Limited Run release prior to the mainstream physical edition.
     
    Last edited: Jan 15, 2020
  5. Prototype

    Prototype

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    I don't get it. The original sprite-work was always cartoony, and it progressed into a series where you literally had a playable kangaroo. Where's this notion of realism coming from?
     
  6. Multi Battler

    Multi Battler

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    I think that in comparison to the artwork from the original it looks a tad bit childish, that's all. Slightly reminds of such unforgettable classics as Tembo the Badass Elephant or the most recent entries in the Rayman series. It's still high-quality work, though.
     
  7. TheInvisibleSun

    TheInvisibleSun

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    The franchise was always grounded in reality, in terms of atmosphere. Playing as a kangaroo doesn't change that (see Tekken). The series' aesthetic, from the promotional art to the sprites, always had a grittiness to it, just like its 80's action movie inspirations. The new art seems more like a caricature of the original, and has a bit of cartoonist lightheartedness to it that I feel doesn't match.
     
  8. Aesculapius Piranha

    Aesculapius Piranha

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    Unless you were playing something that used digitized photography in the Genesis era, you weren't getting much more realistic than the seinen anime style it had. Calling it "cartoony" seems fairly disingenuous to me. Also what does the kangaroo have anything to do with it? Tekken has a boxing kangaroo and no one reasonable person ever called that series cartoony. Goofy yes, but that doesn't mean the art style has to look like shit.
     
  9. SpeedStarTMQ

    SpeedStarTMQ

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    I wouldn’t call Streets of Rage cartoony. I don’t know what the style’s called but it would be like calling GTA cartoony - yes it’s over the top ridiculous and not realistic but that doesn’t make it a cartoon.

    The second and third Streets of Rage are somewhat more cartoon-like, with their larger drawn sprites and more animated characters, but even then they’re not.

    Streets of Rage 4 is straight up a cartoon game. I hope it flows well whilst playing as so far it’s been hard to tell if that’s a good thing. I feel like you need to be in the hot seat to feel the weight of the punches.
     
  10. The KKM

    The KKM

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    Yeah while I wouldn't go as far as to call the art style of the new game shit, in fact it's quite good imo, it's also a clear drastic departure and even mismatch with the previous games. It's the same thing as Dragon's Trap (which changed the art from 80s style gag manga-ish fare to 2010s franco belgian comics fare), but a thousand times more drastic.