Rain? HA! more like candy snow. Thanks for the feed back. We would really like more of it. A "this game is good" is fine and dandy but but telling us details about what you like about the game and or giving input about what you feel is "off" about the game is better imo. ---------Now to about what you said :P --------- The effects: I'll gladly look into that, and no these effects are not sonic world's defaults, honestly you couldn't even call this engine Sonic world's. This is The Fusion Engine and from what I know Felik has built this thing from the ground up himself over the course of a few years. - The sonic worlds engine uses the default effects found in sonic games. (unless its been updated and I wasn't aware) The Music: Could you talk more in-depth about the tracks? b/c one of the tracks are in fact from a sonic game as a place holder. It's just that, this particular song is so underused its not readily recognized. Which ultimately hurts your point of saying that the music is not particularly suited for a sonic game. So to getting your full thoughts on the matter would help a lot. (BTW whats is redbooks?) City Light Zone: Yes much of the pallet is Blue but what about the all the red lining the floors, and the orange and red highlights on the cannons, and the yellow and black striped platforms. I will agree that distinction is a bit of an issue here. However I do counter with the fact that Speed highway is mostly blue as well. As much as this is 16bit era game we are taking cues from modern games as well, Sonic is still Sonic after all. BUT I'm glad you brought that up and I will address this. Thanks for your input and keep it coming!