Both games sound like they could end up being very fun games, but I'm really worried about the time limit in Sonic Boom: Shattered Crystal. Why are they adding time limits to Sonic games with a big emphasis on exploration? It was a bad decision with Lost World and it sounds like a horrible decision for a metroidvania influenced Sonic games. I understand some people like time limit and I like it in some games (The final world in Bomberman DS 2 pulled it off better than any other game I've played), but a metroidvania influenced sonic game? How is that a good idea? Let me enjoy my slower paced Sonic game at any pace I feel like. Regardless, I'm surprisingly more interested in the 3DS game as of right now. Here's hoping both games turn out great.