Discussion in 'Engineering & Reverse Engineering' started by Tiddles, Dec 25, 2009.
Man, If we had a Sonic 3 Complete Disassembly, that would be really cool if we need one.
@Joseph A. Rose Bumping an old topic with non-content is a thing that you Don't Do.
i'm just asking or saying, that's all.
Posted on the previous page, in the posts directly before yours.
I kinda think this topic should be locked/archived. I think it's served it's purpose and I doubt Sonic 3 Complete will be touched on again at this point.
I'm not sure that any (non-toxic) topics should be closed without the OP's blessing...
Maybe, but it's been almost 2 years since Tiddles has logged on. And unless he comes back every few months it's going to be "HeY hOw BoUt UpDaTe PlZ" until the end of time.
Since the topic is bumped anyway, I wanna ask a question for anyone who may know.
Why do the blue spinners in Marble Garden Zone not bounce you in S3Complete? That detail is the one reason I can't consider Complete to be truly complete compared to the original, and it seems really weird that it was changed.
If you're talking about the blue wheels that raise platforms and stuff, I just tested S3C versus S3&K and the behaviour is identical. You don't get bounced if you're stood on the floor, but you do if you are stood entirely on the spinner.
Of course you don't bounce if you stand on the floor. In S3C you only bounce once when standing entirely on the wheel, but in the original game you can bounce over and over again indefinitely as long as you keep landing back on the spinning wheel. If you land on the wheel after bouncing once in S3C you just stop.
When you're right, you're right, I didn't test for that. Doubt the change was intentional.
Actually, it could be intentional, but perhaps not fully implemented. Maybe the creators wanted to fully remove the feature but left it on hold for too long, until they just completely stopped working on the project.
Ok I'm going to chime in. The “blue spinners” I originally thought was referring to the tops you stand on that can be maneuvered through the air. There is an issue I have in Complete with those things. When you take them to the ground they're supposed to break through, in Complete, they bounce you way into the air after smashing the blocks making it cumbersome to proceed. In the original, they behave differently and is much easier.
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