Level 0 - Badniks

Discussion in 'Project: Sonic Retro (Archive)' started by Chimpo, Mar 1, 2009.

  1. Chimpo

    Chimpo

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    Atomic Sonic Part II
    DICKS IN A BARREL!
     
  2. test-object

    test-object

    By Torm, no! This is terrible! I... I had no idea Member
    Let's start this off :3
    This holiday, I got to thinking about having some of the older enemies in here, such as the Buzz-Bomber and Crabmeat, restaurated.
    How would you create Crabmeat with the Sonic 3-freedom?

    Comments.
     
  3. Aerosol

    Aerosol

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    Not where I want to be.
    Sonic (?): Coming summer of 2055...?
    I remember discussing this with Slingerland a while back. We decided that one component of a good badnik was some form of redundancy. To that end, I designed a frog badnik that used springs to hop around.

    Crabmeat crawls side to side and fires pellets out of it's claws. Can this 'redundancy rule' be applied to him somehow? I already applied it to slingerland's buzzbomber in the form of helicopter blades.
     
  4. ICEknight

    ICEknight

    Researcher Researcher
    Just in case it's allowed to re-post old submissions, I've just found the badniks I made for the old board.

    [​IMG]
    Goes up and down a tree, then flaps its wings and emits a buzzing noise, accompanied with a force field of sorts.


    [​IMG]
    Swims slowly and throws its spines when Sonic passes by.


    [​IMG]
    Swims back and forth until Sonic is near, then gives chase.
     
  5. Mr. Mash

    Mr. Mash

    All fanbases are awful Member
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    drawing
    It's wings could flap so fast it's like a harmful blur?
     
  6. Here's all the badniks designs I drew up and some of the spriting created for them. Fiddle with them all you want.
    Toucan Badnik -Completed
    [​IMG]
    [​IMG]
    [​IMG]

    Circus Badnik
    Note the first pic is the actual design for the badnik and the bottom one is the tightrope concept.
    [​IMG]
    [​IMG]

    Mole Badnik
    [​IMG]

    'Rock' Roller Badnik
    [​IMG]
    (A tiny bit of spriting I did for the eyes...)
    [​IMG]

    Geez that's alot!
    Also sorry about the sprite not being Graphics Gale format, they we're done before this rule came into place.
     
  7. Firion

    Firion

    Member
    What about for the heavy jungle area if there were badniks that would chop down trees the way that the Lumberjack Miniboss in Sonic and Knuckles did? I can definitely see some time of woodpecker or insect badnick waiting in the background, taking a bite of of the tree to send the limbs crashing down on top of Sonic. It would also incorperate some speed traps, where an extra life or useful shield would be in a tunnel that the logs would block in if you were not quick enough (perhaps with a spring hidden inside so you don't get Carnival Night Barrel-style screwed over.).

    By the way, I don't have a good talent for drawing, so my suggestion is up for any modifications whatsoever.
     
  8. Ice Sonic

    Ice Sonic

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    Ice Cap
    No, I am not working on any hack, fanart, or website.
  9. test-object

    test-object

    By Torm, no! This is terrible! I... I had no idea Member
    I simply love the circus badniks. They open gameplay perspectives as well. However, we should focus on level 0 for now.

    Sun of a Beach Zone:
    - monkey
    - crab/lobster or a mammal (such as Sonic 3's rhino)
    - piranha
    - evil flower
    - land insect
    - flying > Toucan-badnik?

    PS: There's a total of 24 enemies in a standard Sonic game.
     
  10. Aerosol

    Aerosol

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    Not where I want to be.
    Sonic (?): Coming summer of 2055...?
    crab/lobster or a mammal? Like Sonic 3's rhino? I guess I am the only one that thought that rhino was really out of place then.

    Maybe something more specific to a semi-aquatic environment would be more suitable. Maybe a mini Vector-bot that "spindashes" at sonic on sight?
     
  11. synchronizer

    synchronizer

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    The one creature that I've never seen used in a Sonic game: A jellyfish.
     
  12. Chimpo

    Chimpo

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    Atomic Sonic Part II
    Sonic Rush.
     
  13. synchronizer

    synchronizer

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    That one I know of, but it's not what I was thinking of. It would probably be more reminiscent of an actual jellyfish, as in, it would be transparent, and have longer tentacles. The jellyfish probably would rotate them at various speeds, and would electrify the water from time to time. Sonic would have to jump out of it to avoid getting shocked. This would probably be a mini-boss though.
     
  14. Jof

    Jof

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    Sonic Fantasy
    <!--quoteo(post=285773:date=Mar 2 2009, 07:37 PM:name=Chimpo)--><div class='quotetop'>QUOTE (Chimpo @ Mar 2 2009, 07:37 PM) [​IMG]
     
  15. Great Idea, plus it will give me some time to create some less complex badniks. All me and other people have been creating enemies with flashy and complex moves are just not going to be fun to fight as badniks. It will be nice to make a simple run-at-sonic enemy. :)
     
  16. Phos

    Phos

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    I've never seen a cuttlefish in a Sonic game. They have Octopus like camouflage, I think there's some potential there.
     
  17. Adamis

    Adamis

    Gimme waffles! Oldbie
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    Lammy and "Fafnir"
    In case you'd need these:

    [​IMG]

    I'll try to draw a few other badniks.
     
  18. synchronizer

    synchronizer

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    A Sea Urchin could possibly act as an underwater replacement for spikes.
     
  19. Vipershark

    Vipershark

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    Has there been an anteater enemy? Maybe its tongue could stab at Sonic from long distances.

    I don't recall seeing an elephant enemy. Perhaps it could be near a lake and spit water or something.