Still patiently waiting for the iOS version to pop up on the app store. Anyone know which hour or when new apps usually get made available on said store?
Get under 5 and 4 minutes total on the Special Stage time attack. To unlock the Special Stage time attack, get under 25 minutes on the regular rounds.
Actually, you can unlock the Special Stage's by completing every normal stage. I was able to get Level Select/Sound Test before I even got the <25 Minute Achievement.
I thought they said 14 December, aka 'same day as XBLA'? Having said that though, it looks like it's available to Kiwis already.
It's too bad that level wasn't completed. It looks awesome. Also, a patch for the game would be appreciated. >_> I'd like to replay the game with both physics for replay value sake with the original physics being accurate.
Looking at Wikipedia again, it now says the 15th. It said 14th only yesterday. Guess it's an "Apple approval" delay or something like that? EDIT: Bloody hell, apparently the Android version is out today and not being delayed till the new year.
As much as I'd like to see Desert Dazzle become reality, it's probably for the best it's not done in Sonic CD. It'd be nice to see it launched in an all new endeavor using the Retro Engine, but that's ultimately up to Sonic Team and related parties. Too bad. I'm a big proponent of getting a western desert trope started in 2D Sonic. It's always been Egyptian ruins instead of cactai, tumbleweeds and plateaus. Any details that you're at liberty to give on Final Fever or did that not even leave the drawing board?
better yet, why not pull in the 2 levels cut from this remake, the lost levels from Sonic 2, and make a Sonic Lost Zones game?
Nah there should have been an extended mode in this remake. Maybe that speedcap fix could go with these extras in a future DLC.