Discussion in 'General Sonic Discussion' started by McGuirk, Jan 10, 2007.
You know what would be better?
Actually knowing why it is there.
Perhaps this is risky to post, but it's 15-30 minutes from Kindai University Technical College in Nabari, Mie Prefecture. And it's by or in the mountains, off-road, and visible on Google Maps (that, or a picture has been uploaded to Google Maps).
To some degree I'm pretty sure we already knew that. =P
Nice that it's been found! Hopefully it gets properly documented.
"Scott" on Twitter uploaded the Sonic Adventure Navigation Guide: https://twitter.com/Scotty980_/status/979501640695910400
Can anyone translate the bottom two rows of the Tornado's specs? (About the speed.) They seem more specific than the other guide.
How did this not get posted? The promised SA2 concept art was posted on the Twitter Sonic account 3 days ago. Really early Shadow and Rouge designs circa 1999:
Early Shadow looks like something that came out of Archie. Early Rouge looks cute, though.
I don't think I've ever been more glad that a character got a redesign.
I like how old Rouge (Nails?) was just a punk'd up Amy with boobs and a species swap. Well, the same thing sort of applies to Shadow as well. I'm glad they developed into their own fleshed out characters.
Huh, always assumed that "one-eyed Terios" actually had just one big eye instead of basically having one eye slashed.
We need that Sonic Adventure guide mirrored. He said, knowing full well it'll probably be me that sorts it out.
Anyway anyone up for some horrible, obsolete video formats??
There are only two facts you need to know about the "VideoNow" format. One is that Tiger Electronics was involved. The second is it was originally a portable video player that only displayed in black and white. In 2003.
A quick search says that somehow these discs are very prone to skipping with minimal effort ("you know, for kids!") and have less storage than a CD (i.e. half an hour of video). And the same guys who put out all those cheap handhelds and the Game.com. That can't be good.
Does anyone recognise the kanji in the bottom left corner?
Do we know anything about the "Sega of America "Sonic Pillar" Team" yet? They're in the Special Thanks in the animation. Is this the new crew that has been put together for western development going forward?
Aaron said at Twitter Sonic Pillar is the entire team in SEGA US who works primarily on Sonic so... that is?
More confirmation that the "everyone mistaking Sonic as Shadow" plotpoint was likely from super early in development and they for some reason never bothered to change it
Thanks for that!
So here's something I've noticed, not sure if it's been brought up before.
It's been noted that the Sonic 1 final boss concept art has more in common with the Master System and Game Gear versions' Sky Base Act 3 than it does the Mega Drive version's Final Zone. Well, Sky Base Act 3 (Master System) has some unused gun turrets that look very similar to those in the concept art.
These unused tiles are old news of course, but I haven't seen anyone remark upon their similarity to the concept art.
It makes me wonder how many other Sonic 1 8-bit features are scrapped ideas from the 16-bit version.
SEGA reveals Mama Robotnik's Mean Clean Machine!
Sonic & Tails (Sonic Chaos) Game Gear version with the Master System version's Gigalopolis Zone BGM.
The song is present in the final version of the game, hidden in the sound test. I've always liked this track better than Gigapolis', so I've always wondered why they changed it. Interesting find, I wonder if that build has the master system Turquoise Hill theme still present in the game.
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