Sega Freaks We actually live in a world where I don't know if that "Vol. 119" in the bottom right means the 119th volume of Harmony, or the 119th Sega Freaks card. I suspect it might actually be the former. Sega Retro, everybody.
Naoto Ohshima just tweeted an animation cel of the Sonic CD opening: https://twitter.com/NaotoOhshima/status/851816000127250432 Google Translate:
I hope someone's storing this stuff on the wiki /> Slightly related but there are tons of AoStH animation cells on eBay. I feel like these should be getting preserved on Sonic Retro too... even though there could have been hundreds of thousands created over the years.
Here is some more artwork from Naoto Oshima. I just want to say thank you very much for posting a better quality photo of the cards! It really does mean a lot to me. Now I can actually make out what's going on in the background lol and can see the details much better. I do wish we can get a high quality scan of the card though.
Explain: https://www.teeturtle.com/collections/sonic-the-hedgehog?utm_source=FacebookP&utm_medium=Social&utm_campaign=Sonic+Retro&utm_term=US+18-44+-+Interest&utm_content=single They have defiled Classic Sonic in the name of T-Shirts.
The style used for the metres in the upper right corner really reminds me of the Blue Sphere HUD, some digits look identical. Not to mention that it's unusual for a Sonic HUD to be in the upper right corner. It might just be a coincidence, given that the sprites are closer to Sonic CD, but still...
Actually, save for the Sonic 1 shirt, these are all chibi modern versions. They all have colored eyes and Amy has her modern outfit. The Sonic 1 shirt has black eyes.
Source: https://twitter.com/covell_chris/status/853776049162731520/photo/1 EDIT: Also Sonic CD animation related. I followed Oshima's comment about Toshushi Eguchi and found https://twitter.com/eguchi_1203/status/837374874213462016 pretty much the coolest Sonic artist I have ever seen: Key animation artists are usually very good Source: https://twitter.com/eguchi_1203/status/837374874213462016
Some not-so-great magazine "scans" have turned up in the last 24 hours. Here's some prototype Sonic 2: http://download.abandonware.org/magazines/Supersonic/supersonic_numero04/Supersonic%2004%20-%20page%2014.jpg (Supersonic, November 1992) The article is not remotely interesting but those screenshots are really strange. The player has 56 lives by the time he/she reaches Oil Ocean Zone, and five screenshots from completely different levels have the ring counter set at 99. Nobody is that good at Sonic 2.
My bet is a Game Genie code to freeze the ring count at 99, and thus a free life every stage just by grabbing a single ring. Going to and coming back from a special stage then resets it (I think) and boom, a shit ton of lives. Why 99? Because it's the largest two-digit number.
The timing might be a bit tight on that - the Mega Drive Game Genie hadn't actually been released at the time of publication, while the Pro Action Replay had only been out for about six months. Possibly less in France. I agree though - it's either some sort of cheat cartridge or a broken build of the game. Just unusual to see at this point in history.
Oooh I used to have that magazine and watching those screenshots for hours, wanting the game so much ^^
Only just discovered The Laughing Salesman recently. Feel like he and Eggman were separated at birth - they have the same laugh (Classic Robotnik laugh from Sonic CD)
If your ring count was frozen at 99, it wouldn't give you an extra life for a ring, cos you'd still be at 99 rings. Didn't one of the pirate versions give you 56 lives?
It's not really an ISO, it's a HDD image (since Zip disks were pretty much treated like removable hard drives). It's a Mac-formatted disk image, HFSExplorer on Windows will open it, as will a number of Mac or Linux/BSD tools. They're in PSD format, although HFSExplorer is giving me fits trying to actually extract the files, so I don't know if they're layered or not, but if they are the PNGs should not have any appreciable loss other than that. Edit: Got them to extract. They actually are layered. 7z'ing and uploading the raw PSDs now. Edit2: Here they are. Didn't find anything else interesting in the disk image.
First4Figures sent the final design of their 25th anniversary statue and SEGA has approved it: So maybe we won't have to wait much more until we see it (after almost two years since it got anounced lol). Aaaand Reala incoming:
Has it really been two years? Bloody hell. All I can say is that it'll be worth the wait. We brainstormed a lot to get all the details right and make it something special. It's an incredibly cool statue. Alex Davis did an amazing job of bringing everything together.