EDIT: I have added to this, below. We are now covering many previously unseen changes/fixes, and edits to currently known fixes/changes. I've created a mod to prevent score padding via dying... you know, rack up a nice score, and kill yourself to continue from before and snag more points. I'm sure it's not something everyone does... and probably sounds like a silly thing to consider, but I have, and have prevented such a thing from happening. Basically I added a variable that stores the score at the start of the game and after a level/Special Stage and when you die, at a check point or not, it will reset to this value. Newer Sonic games do this (except they only store individual level values so it works slightly differently, but same principle that I'm working under). It works to punish players for failing. My question is would this be a mod anyone would like to see? If so I will share it. ALSO I'm looking into modding Monitor behavior to prevent dying and padding the lives counter much the same way (die and go back to get the life monitor(s)) by changing their subtype to a ring monitor. Would anything like this be appealing or interesting at all to anyone?