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Naoto Ohshima@SAGE. Interview tonight at 8:45PMEST

Discussion in 'General Sonic Discussion' started by Shadix, Sep 24, 2011.

  1. Shadix

    Shadix

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    Hopefully this is the appropriate board for this!

    http://www.sagexpo.org

    DISCLAIMER: The Sonic Amateur Games Expo, or SAGE, is not affiliated with SEGA in any way, shape, or form. This event is entirely driven by fans. Sonic the Hedgehog is property of SEGA.

    We'll be interviewing Naoto Ohshima as a way to wrap up SAGE on a high note. 8:45PM EST over SAGECAST. Besides his work at his own studio, Artoon, which is now AQ Interactive, he is also known for being the director of NiGHTS into Dreams, Burning Rangers, and Sonic CD, the original character designer of Sonic the Hedgehog, and is one of the founders of the franchise alongside Yuji Naka and Hirokazu Yasuhara.

    http://radio.sonicstadium.org:8000/cast.mp3

    Get your questions ready, we'll be in the IRC taking questions and our lovely translator Sterling Diesel will help relay messages to him and back.

    IRC Details:

    Server: irc.rizon.net
    Channel: #sagexpo

    He also left this little picture for you guys!
    [​IMG]

    Due to this event we are going to move the Badnik Contest Results featuring Mike Pollock to 10PMEST.
     
  2. Azookara

    Azookara

    yup Member
    ...Wow. It's amazing to see that you guys actually got this arranged. o_o

    I don't know what to ask, really. Will be listening in though! Sounds incredibly exciting.
     
  3. Lyrica

    Lyrica

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  4. LockOnRommy11

    LockOnRommy11

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    Wow. That's amazing. I'd like to ask what he thinks of the current Sonic games, after Sonic Adventure 2.

    Also, what time zone is this?
     
  5. ICEknight

    ICEknight

    Researcher Researcher
    I'd ask him about which characters did he really design, including any of his scrapped characters (some of which might have been reused in modified form at a later time), and about the story involving Madonna, the non-robotic monsters, bee-Eggman and the scrapped Sonic band. Hey, if we can get enough info, somebody might be able to make a "What-if" Sonic 1. =P

    Also, any info he can remember on who designed who would be nice, seeing how we're still missing a lot of info on this.
     
  6. Kogen

    Kogen

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    I will take a gander afterwards, I guess!

    SAGE, the owner of the Sonic the Hedgehog copyright and everything affiliated with it, is true blue.
     
  7. MykonosFan

    MykonosFan

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    Bah, I'd love to take part, but gotta go to a Homecoming Dance with a friend. Looking forward to this, hope you guys get some interesting tidbits.
     
  8. Mad Echidna

    Mad Echidna

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    People who were mocking SAGE this year, (you know who you are :|), eat your heart out~
     
  9. OSM

    OSM

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    HOLY SHIT!

    I don't know what to ask him, but tell him to draw more stuff for us. :D
     
  10. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    Naoto Ohshima huh? No kidding?

    That's pretty impressive. If he could clear up any mysteries, that'd be swell.
     
  11. RyogaMasaki

    RyogaMasaki

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    AIIIIIE.

    Sonic CD R2 information! Must... know more...

    Totally popping on to that IRC room tonight.
     
  12. Shade Vortex

    Shade Vortex

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    This should be pretty interesting. I'm not expecting anything earthshattering from this interview, but it'd be nice if we get to find out things we never knew before.

    Ask him what he thinks of them bringing back his design for Sonic the Hedgehog for Sonic Generations. I wanna know if he's excited/happy about it.
     
  13. Rockman Zero

    Rockman Zero

    Hello there, my little friend. Member
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    Videos for Hellfire Commentaries.
    I gotta know more behind the infamous design change...
     
  14. OKei

    OKei

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    Well, I'm sure looking forward to this!

    I wonder what he worked on anything major between Sonic CD and NiGHTS. There's like a three-year gap of time between those games, and he was credited as "Original Character Concept" for Chaotix.

    EDIT: Actually, another quick look on Sega Retro states that he worked on Hyper Athlete (1996) doing "3D Background, & Camera Work." Now I really want to know how he juggled work with Konami and Sega toward the late 1990s. He worked on some Konami projects after Sonic Adventure, apparently.
     
  15. Techokami

    Techokami

    For use only on NTSC Genesis systems Researcher
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    Will there be an archived version of the audio, or a transcript of the interview, for people that can't be around for it? This is too huge not to.
     
  16. Andrew75

    Andrew75

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    I probably cant attend the chat,
    anyone willing to ask about scrapped stages in Sonic CD (including the bonus stage reassembling sonic 1's special stages)
    or any features he never got to add into the game due to time constraints in dev schedule.
     
  17. ICEknight

    ICEknight

    Researcher Researcher
    Oh, perhaps somebody could also ask him about theat scrapped "warp effect" I found a while ago in Sonic 1, which could be later seen in the earliest screenshots of Sonic CD.

    Perhaps time travel was planned for Sonic 1 before the story was changed?
     
  18. TimmiT

    TimmiT

    ¯\_(ツ)_/¯ Member
    This is why time zones suck.
     
  19. Ch1pper

    Ch1pper

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    ...Holy shit. Nice.

    Maybe I'll try my first crack at an IRC event.

    Trying to think of questions, got nothing so far.

    Edit: I'm surprised. I'm on the east coast so I'm set, but wow. I completely and utterly lucked out by checking up here a few minutes ago.
     
  20. jasonchrist

    jasonchrist

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    Could somebody ask him what Final Fever was going to be like in Sonic CD?