don't click here

.Hack//Sonic

Discussion in 'Engineering & Reverse Engineering' started by .hack//zero, Dec 20, 2003.

Thread Status:
Not open for further replies.
  1. .hack//zero

    .hack//zero

    Member
    3,011
    4
    18
    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    t matter.

    .Hack//Sonic ver 1

    [​IMG]

    The final version should be finished by the time .Hack//Quarantine comes out.

    Things will get better in the final version.

    Enemies in the wrong zones.

    When I am done with this, I will work on Omega again.
     
  2. LOst

    LOst

    Tech Member
    4,891
    8
    18
    Heh, cool! I'm downloading it right now. This is the first hack that I'm downloading. It's the new gfx that makes me wanna play the hack.
     
  3. .hack//zero

    .hack//zero

    Member
    3,011
    4
    18
    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    try Sonic 2 Omega.

    So far on .hack//sonic

    EHZ
    DEZ (not in this version)

    is done.
     
  4. Icy Guy

    Icy Guy

    Hedgehog. Sonic the Hedgehog. Member
    776
    0
    0
    California
    GoldenEye 007 level hack
    Pretty neat. I can't wait to see some misplaced enemy action. :(
     
  5. .hack//zero

    .hack//zero

    Member
    3,011
    4
    18
    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    It starts in CPZ.
     
  6. Everlast

    Everlast

    Pending Member
    1,200
    0
    0
    I don't get it. What the hell is .Hack suppost to be about?
     
  7. .hack//zero

    .hack//zero

    Member
    3,011
    4
    18
    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    The hack or the series?
     
  8. Everlast

    Everlast

    Pending Member
    1,200
    0
    0
    The Series
     
  9. .hack//zero

    .hack//zero

    Member
    3,011
    4
    18
    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    The anime starts out slow, then It get a hell of a lot better.
    The game extremely good.
    The manga very good

    form the anime

    Directed by Kouichi Mashimo, .Hack//SIGN boasts character designs by famed illustrator Yoshiyuki Sadamoto (Neon Genesis Evangelion) and an engaging storyline scripted by Kazunori Ito (Ghost in the Shell).

    In the year 2005, a computer virus called "Pluto Kiss" destroys the networks of computers all around the world, subjecting the cyberspace to severe restrictions. Two years later, as free access to the networks recovers, people are now crazed over a full-immersion virtual gaming environment called "The World."

    However, when reality and virtual reality collide, a whole new adventure unfolds as a mysterious accident leaves Wave Master Tsukasa permanently logged in. Now a group of ciphers must figure out the truth behind Tsukasa while a rash of mysterious game-related incidents in the real world begins to draw the attention of even the most powerful players within the game.

    info from.

    From the game

    A fourteen year old boy named Kite is invited by his schoolmate, Orca, to play the online game The World. While playing the game both Kite and his friend are attacked by an unknown monster. As a result, Orca becomes comatose in the real world. Despite his friend's condition, Kite continues to play The World believing he’ll find a way to revive Orca. While playing The World, Kite accepts The Twilight from Aura, a mysterious girl in white. Kite is transformed into an Outlaw player within the game wielding the very same power responsible for Orca’s condition.

    info from.

    from the manga

    Old-fashioned role-playing games have experienced a renaissance on the World Wide Web. Twins Rena and Shugo are two middle-school students who enter 'The World' as level one game characters. When Shugo's character dies, he is transported to another level where he is entrusted to bear the Twilight Bracelet by the mysterious Aura. Shugo must find out who Aura is and why she gave him this powerful weapon to protect his sister from the peculiar characters in 'The World'.

    info from.
     
  10. this is a cool ass hack dude
     
  11. DDRKhat

    DDRKhat

    Keep on runnin' to the finish! Member
    Rather interesting but you fall through the folours at the end sign
     
  12. Timecrash

    Timecrash

    I, Timecrash, will knock you all down! Member
    Looks great!
     
  13. .hack//zero

    .hack//zero

    Member
    3,011
    4
    18
    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    This is getting better then I thought.
     

    Attached Files:

  14. DDRKhat

    DDRKhat

    Keep on runnin' to the finish! Member
    keep up teh work
     
  15. LOst

    LOst

    Tech Member
    4,891
    8
    18
    You're right!

    This hack made it into a success :P

    If you need any help in removing stuff, I can help you.
     
  16. .hack//zero

    .hack//zero

    Member
    3,011
    4
    18
    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    I made the buzza look normal

    [​IMG]

    but a at the cost of a couple thing not to look normal.

    [​IMG]

    At least this is already a hack to make it look there are bugs in it.
     
  17. DDRKhat

    DDRKhat

    Keep on runnin' to the finish! Member
    Looking good so far :(
     
  18. .hack//zero

    .hack//zero

    Member
    3,011
    4
    18
    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    I'm having fun doing things in this that I could never do in Omega.

    Damn, nevermind somtimes it locks up when you kill them.
     

    Attached Files:

  19. .hack//zero

    .hack//zero

    Member
    3,011
    4
    18
    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    Damn the doesn't matter in this game, but when it locks up that is going a little to far.

    *crying*thinking*

    *damn, that would have made a good data virus*

    You guys can face him if you want.

    Shell Cracker = data virus
     
  20. Timecrash

    Timecrash

    I, Timecrash, will knock you all down! Member
    lol :lol: .
     
Thread Status:
Not open for further replies.