This is something I've been pondering over. Chaotix is a game that people are dwelling over a rerelease since while it is a rare novelty, it is also a REALLY undercooked game with bland levels and unpolished mechanics. I believe Taxman specifically stated in the past that a Chaotix remake would likely not reach enough potential to make a solid title like the trilogy and CD because they'd need to make more intergral changes to the game than SEGA would likely allow them to. However, looking at Chaotix's levels recently, I've noticed something. I always thought the actual layouts were the problem and were rather bland and repetitive, but the more I look the more it seems like, at least for SOME levels, that the problem is the total lack of objects in them and how even the ones that are there aren't placed carefully enough to challenge the character's abilities. Even basic staples like spikes, platforms and badniks are used VERY sparingly, when often these are placed strategically to make a level difficult to cheese through (eg. all you'd need to do is place a few spikes on walls and ceilings and that depletes the ability to just wall jump or dash your way to the top of the level, and that also would lead to more narrow areas where you are forced to deal with badniks and their attacks, or blocked upward areas where you need to RELY on jumping on platforms to reach higher). It feels like with Origins, SEGA is being slightly more lax with what can be added to remakes, or at the very least loopholes can be made (eg. new content and modes can be added so long as the option for the original game with the proper authentic experience is still available in some form). Very minor tune ups are also allowed to be made, meaning the player physics and some pace breakers like the very slow lifts could possibly also be rectified. I do wonder if this point a genuinely good, or at least decent version of Chaotix could made, say with both a 'classic' and 'enhanced' mode, the former being the original game and the latter being one with more intricate object layout and maybe even a few extra gimmicks added that didn't make it into the final game (eg. actual water added to Marina Madness). Do you think it's theoretically possible?