Accessing Shadow the Hedgehog files

Discussion in 'Engineering & Reverse Engineering' started by CommandanteStreakTH, Feb 19, 2016.

  1. CommandanteStreakTH

    CommandanteStreakTH

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    Project: Shadow
    I need to research Shadow the Hedgehog (2005 game) for a project I'm doing, mostly the models and textures, does anyone know of a way to access them? They're all stored as ".one" files. I know someone released a decompiler or something of the sort a while back, but could someone on the research team here point me to where I might be able to find the resources of Shadow the Hedgehog? I don't want to bother all 300+ playthroughs just to study a single enemy or something, you'd understand... thanks in advance!
     
  2. High Fidelity

    High Fidelity

    Member Member
    Someone might be able to help you with this on one of the Engineering threads, try asking there :)
     
  3. CommandanteStreakTH

    CommandanteStreakTH

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    Project: Shadow
    Ah, I see. I'm not used to this forum specifically so I didn't know if it really was the right place to put it. If this'll get better results by posting it in the Engineering section, I'd urge one of the mods to move it there. Thanks!
     
  4. princeofknaves

    princeofknaves

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    Entropy Engine, Knuckles The Echidna Game
    I released the ENTIRE Renderware Graphics API, the engine used to make the game, here when I first joined. I have long since lost the files but I'm sure someone has it still. It will give you full access to model formats and such, if you can read c/c++ data structures anyway. If not here though SOMEONE must still have a copy of it. It's abandonware by now I think since it's no longer supported so there shouldn't be any problem hosting it
     
  5. MainMemory

    MainMemory

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