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Mr. Needlemouse

Discussion in 'Engineering & Reverse Engineering' started by MKAmeX, May 10, 2008.

  1. stormislandgal

    stormislandgal

    It's not a phase! Tech Member
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    Someone make me a gif of that standing animation. It's amazing! Bwahahahahaha!
     
  2. nineko

    nineko

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    <!--quoteo(post=194416:date=May 11 2008, 03:14 AM:name=ThunderSpeed)--><div class='quotetop'>QUOTE (ThunderSpeed @ May 11 2008, 03:14 AM) [​IMG]
     
  3. ICEknight

    ICEknight

    Researcher Researcher
    ...Awesome. =O
     
  4. Zenor

    Zenor

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    Any mirror links? I can't download from MegaUpload.
     
  5. nineko

    nineko

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  6. roxahris

    roxahris

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    Simply awesome. Excellent. Amazing. I was laughing all the way through...

    Why, it was almost worth getting hit just to see the expression on his face!
     
  7. Soselocke

    Soselocke

    MEEP MEEP MEEP Banned
    I love this hack. I'd also love a graphical reworking. It's like Sonic's retarded cousin battles against Dr. Robotnik/Eggman's disowned brother or something.
     
  8. Uberham

    Uberham

    King Of Oblivion Member
    Absolutely epic.

    The only suggestion I can make is try to rework the enemy and/or level art into the same style, not change anything major just make it kinda fit y'know?
     
  9. Sazpaimon

    Sazpaimon

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    Anyone find it slightly odd that after I get banned for saying that I think that all hacks that don't have sonic the hedgemong in them are bullshit, someone releases a hack with just that in it? Just me?
     
  10. roxahris

    roxahris

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    It is obviously a divine message from above telling you something which is probably in the script, so go read it.
     
  11. Qjimbo

    Qjimbo

    Your friendly neighbourhood lemming. Oldbie
    Haha. That is hilarious!

    But yeah, the whole game in that style would be very funny.
     
  12. 87th

    87th

    FOX HOUNDER Member
    I could watch Mr. Needlemouse's balancing animation all day. His spring-jump sprite could do with more arm-waving, though.
     
  13. MKAmeX

    MKAmeX

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    Needlemouse, Sonic Boom, Graphic Design
    Actually, I do plan to do this.

    I think it's just pure coincidence... A funny one at that I might add.

    Actually, I'm reworking most poses, since almost all of them are the same as Sonic's, and that's actually what I planned to do with the spring-jump. :P



    Edit:

    I need some help. I'm changing the Roller badnik's art, but I don't know how to fix the garbled caterkiller graphics that Roller load. Since my ASM isn't very good, I don't know what is causing it to load those graphics.
     
  14. AbsoluteG

    AbsoluteG

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    life and shit..., a sonic 1 remake


    To fix the Roller animation frame you've got to remove the PLC (pattern load cue) for the caterkiller.
    Open the pattern load cues ASM file (it should be in the _inc folder), and delete this (its located under PLC_SYZ2)

    Code (Text):
    1. dc.l Nem_Cater; caterkiller enemy
    2.         dc.w $9FE0
     
  15. MKAmeX

    MKAmeX

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  16. Rika Chou

    Rika Chou

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    Make sure you change the number of PLCs for that level after you remove those lines.

    Change:

    Code (ASM):
    1. PLC_SYZ2:   dc.w 7
    to

    Code (ASM):
    1. PLC_SYZ2:   dc.w 6
     
  17. MKAmeX

    MKAmeX

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    Needlemouse, Sonic Boom, Graphic Design
    Thanks guys! =D

    [​IMG]

    It's Sonic!

    [​IMG]

    Who's going to win this battle? =P
     
  18. Xeric

    Xeric

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    Now that's FULL of win. =D

    Nice work. (:
     
  19. roxahris

    roxahris

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    Haha, that looks awesome! The 'fake' Sonic looks fittingly shiny! I suppose it would be a robot, anyway.
     
  20. STHX

    STHX

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    I read on a VG magazine that Mr. Needlemouse was a beta name for Sonic (Sorry if it is false. I searched the wiki but could not find any information on this). You got the concept from that?