I haven't looked deeply into it, but from a quick skim I believe they just reverse their X Speeds when hitting a wall and also reverse Y Speed...
Couple recent music and theme reveals: [MEDIA] [MEDIA]
Did the same for this lil part it missed [IMG]
Been seeing some guesses that neglect the previously confirmed letters so I'm just gonna pop this in here for yall. [IMG][IMG] I'm on team NEVER...
Brand new music track & theme reveal! Spring Yard (Sunset) We've left the rooftops and are now down in the heart of the city that normally makes...
Brand new music track & theme reveal! Emerald Hill (Sunset) [MEDIA]
2 brand new music track reveals! Spring Yard (Night) [spoiler] [MEDIA] Spring Yard (Day) [MEDIA]
Freshly baked proof of concept for diverging tunnels in the Tunnel Tool. It's heavily in development, so the mechanics and method for...
Not at the moment. These are essentially the physics based ones from GHZ and currently you can only move the start and end point. I do want to add...
Yes, entering would be fine though I don't think it's guaranteed you'd remain on that same surface all the way through
Introducing the Tunnel Tool [MEDIA]
Introducing the Loop Tool [MEDIA]
Spam jump under an Item Monitor after allowing it to fall & bounce on your head and you will likely fall through the ground.
Oh THAT. Yeah pretty much what Lilly said. Can confirm that everything ingame is pixel locked, wouldn't have it any other way! Cleaner shots:...
It's just a shader that takes a texture of all lights in the scene as an input, and applies that to the normal zone textures. It darkens, so a...
Another brand new zone theme music reveal: Marble Zone (Night) [MEDIA]
Another brand new zone theme music reveal: Green Hill (Sunset) [MEDIA]
Haha, good descriptor. Gotten a couple other comments about it. I am likely going to adjust the colours so it's not looking so pure out there,...
Another brand new zone theme reveal: Marble Zone (Sunset) [MEDIA]
New zone theme reveals + music! Starting with Chemical Plant (Day) [MEDIA] Announcement: [MEDIA]
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