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Sonic Dash, on iOS & Android

Discussion in 'General Sonic Discussion' started by TimmiT, Feb 26, 2013.

  1. Quarterman

    Quarterman

    Just another day in paradise. Member
    Wait, so the microtransactions aren't a Photoshop joke?

    my mind is full of fuck.
     
  2. FeliciaVal

    FeliciaVal

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    well, if you happen to have the same model as me (which I think you have), the game won't run correctly. As I said in a previous post, it lags a lot, it has poor resolution, and it crashes from time to time on my device. But probably not all devices are the same so I would just wait untill it goes free just in case, I wouldn't like to happen the same as happened to me, and wasted money on a game that can be barely played
     
  3. TimmiT

    TimmiT

    ¯\_(ツ)_/¯ Member
    I've never even actually used Photoshop.
     
  4. You-Are-Pwned

    You-Are-Pwned

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    Here are the screenshots from the iPad version, if anyone's still interested:

    http://share.cherrytree.at/showfile-9255/img_0012.png
    http://share.cherrytree.at/showfile-9256/img_0013.png
     
  5. Candescence

    Candescence

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    So, the problems with the game cited by various people here and over at the SSMB:

    • Cheap level design
    • Controls can be unresponsive (as I expected)
    • Missions are limited in quantity and often irritatingly difficult, plus they're the only way to get red rings
    • You can't get enough red rings to unlock all characters without paying for them, and there's only enough for just Amy
    • Characters are just reskins, Amy's run looks silly
    • The game runs poorly on 4-gen devices
    • This game is practically designed to nickel-and-dime you

    Jesus Christ. Jump was decent, but how the hell did Hardlight end up making something as cheap as this?
     
  6. GeneHF

    GeneHF

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    It was an obvious quick dev game. Basically, trying to capitalize off the popularity of Temple Run. I'm sure they'll further patch it, but as is, it's just sloppy.

    I do wish some devs would take phone game development a little more seriously.
     
  7. Doppelgengar

    Doppelgengar

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    I don't know, I like this one better than Jump. It at least feels more Sonic-y to me. I do agree though, object placement can be really cheap, and I wish there were more stages or something because I've seen enough Seaside Hill for a lifetime.
     
  8. Rosie

    Rosie

    aka Rosie Member
    I've played the shit out of Sketchog. An iOS game in the style of Rayman Jungle Run is the dream.
     
  9. GeneHF

    GeneHF

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    I really do wonder what's the obsession with Seaside Hill. Yes, it's better than Yet Another Green Hill, but not by much. Too soon for more Splash Hill (Green Hill Ver. 4+) or giving another level a rub?
     
  10. Lanzer

    Lanzer

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    ^ This guys ^

    C'mon guys, it just came out 3 or so days ago. mind you they shouldn't have released it in such a cheap state and the complaining does help but knowing Hardlight they will patch it soon.
     
  11. Blue Blood

    Blue Blood

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    Patch what exactly?

    The game contains three unlockable characters, 2 of which are unavailable in the current version without paying extra. However, they're all unavailable if you choose to use revives (as the game so frequently asks you to do). That's because the Red Rings are finite. So even with future updates, it's entirely possible you won't ever be able to unlock everything that you've bought without paying more. And on top of that, the characters are purely cosmetic changes. There's nothing different between them, despite the fact you would expect otherwise. And don't get me started on how outrageous some of these missions are, especially with the skip function.

    I've said it before and I'll say it again- micro-transaction based games, ala Jump, are fine. But Dash takes it to an all new level by punishing players for not paying extra. And I can't defend that.
     
  12. Crasher

    Crasher

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    This is what they'll most likely patch:
    • Unfair Object Placement
    • More Missions or make missions re-doable.
    • Make the Characters more then a skin (maybe)
    • Less Forced Micro-transactions. (most likely not)

    But what I'd like is that Sonic goes through new zones as he goes further. For example it could go: Seaside Hill -> Grand Metropolis -> Casino Park etc. It'd just make it a lot more interesting then being in Seaside Hill.
     
  13. TimmiT

    TimmiT

    ¯\_(ツ)_/¯ Member
    I could see them put in more characters and maybe zones. New missions have already been confirmed but still, them being finite would still be a big problem. A game like this shouldn't use micro-transactions so heavily if you already need to pay up front for it. It's somewhat acceptable if it's free, but even then the cost of everything would still be way too much.
     
  14. Azu

    Azu

    I must be stupid. Member


    Would be nice if they did an Android version. Hopefully. I can play it on my Galaxy Tab 2. Or Bluestacks.
     
  15. Guess Who

    Guess Who

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    They aren't going to patch the object placement to be easier. I guarantee you that any cheapness is intentional because it makes you want to buy revives to continue hence buy red rings hence give Sega more money.
     
  16. Candescence

    Candescence

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    So, pay to win in a paid game, as well as being forced to pay to unlock stuff.

    WHAT THE FUCK, SEGA/HARDLIGHT. Seriously, that's total bullshit.
     
  17. Barry the Nomad

    Barry the Nomad

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    Well, it is a "cheap" game, at least in terms of price.
     
  18. Arique

    Arique

    SHUWATCH! Member
  19. TimmiT

    TimmiT

    ¯\_(ツ)_/¯ Member
    It's actually above the average price for games like this on iOS. :v:
     
  20. Guess Who

    Guess Who

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    lol
    Wow, you're saying piracy can be used to illegitimately gain access to things without paying money for them? What a breakthrough.