Very nice Lobo! By the way, this is just question for anyone, but how do I swap stages, or rather change the Sonics that appear on the stages? Like Classic in Sonic Moderns stages and vice versa.
@Lobotomy If you're planning on porting all the Colors stages, then I have a suggestion. You could try and string/merge some acts together to make them lengthier. One of the acts I noticed was Aquarium Park Act 1 and 4. The end of act 1 really looks like it transitions as the beginning of act 4. So if merging some of the acts together is possible, then I think that's something worth looking into.
I think that Planet Wisp's 1 and 4 string together similarly. It's interesting because the Generations modern Planet Wisp seems to be based on the two of them being strung continuously like that as well.
I have a very difficult time wrapping my head around the beauty I am witnessing. Amazing work with those stages, they look great! I must see this in action.
Might have been an unused feature of the springs. I wouldn't mind seeing Skyrail, I'd do it myself if I knew what tools to use rip SA2 levels.
I was thinking that myself, but there's no real tutorial for it, and if there is it's not easy to find :p You'd probably have to study the level to see where all the objects go as well. I think Generations has all the enemies and things that Sky Rail would need.
SALVL from SADXPCTools can load SA2 levels and export to OBJ, though it may not yet be suitable for these purposes...
Found it. http://www.youtube.com/watch?v=FsROy1faFAA#t=54s Head to :54 because it's not working correctly.
What do you expect, a full Sega toolset including Render Farms and all the features for their done-from-scratch engine in about half an year after the game's launch?
Yes, becuase BlitzSonic has actual camera angles and grinding rails that actually work. Yeah, totally a BlizSonic level. Just because it isn't finished like most BlitzSonic levels doesn't mean you can apply it to this. Plus this looks much better since it has some baked shadows as to where BlitzSonic people don't know how to model something and just port levels anyways. I would insert notsureiftrollorjuststupid.jpg ,but I think you get the point.
This hurts my feelings in unimaginable ways that you can barely fathom. Project cancelled forever. But yeah seriously it's not done. It looks like shit because the UVs are shit and some of the normals are shit and the stage is barren as fuck and placeholder textures everywhere and oh god it's so unpolished and not even close to being done.
This is why I haven't released many videos. My project is being updated constantly but I only want to show off the best of it.