This is how Metropolis looks like with this palette (no match with the background palette): [IMG] From our part, I have no news about level...
Dropbox is weird, the first version of the post was a hotlink indeed, but I later added the IMG tags and appears just fine here... Anyways, using...
I have found the palette address for the machine in sonic spinball, it's located at $10FC. So i done a test: I took the Metropolis Zone's...
The data is stored as 2:1 pixels, yet the routine can output 1:1 pixel perfect versions of original sprites. I'd like to elaborate about it... the...
I could be wrong, but I THINK by that time Video Toaster was already released on Amiga, including the Lightwave 3D program. Think about the 3D...
I don't think the model is too different from the title screen's. But don't forget, it's CGI, you can change lighting, zoom, camera angle......
Is it me, or the last video shows a Sonic-like color fade-out at the end?
[MEDIA] I don't know why people has suddently decided to tell I'm wrong, more often than before. When you don't give the final hit, there's both...
they keep you from jumping off the ledge only when eggman escapes. Most likely a similar issue as the signposts
I always imagined those would appear at the GHZ part of the ending if the player managed to give eggman the "final hit", considering how there's...
So, there's high chances it's a mistake from manual editing?
Hello everyone. And I noticed something intriguing about Casino Night song from Sonic 2's "Simon Wai" prototype. While I was looking into the...
http://www.youtube.com/watch?v=0ugVrpQ0MUg
[MEDIA]
Hello. It has come to my knowledge, many years ago, that S3k engine has a bug in collision detection. If I remember correctly, said bug had...
[MEDIA] Choppy "re-join" sequence, need to free at least two bytes to replace with a better method, though. Just for prototyping purposes....
Hello again. Please be patient if I take too long to reply any questions, as it's going to be very hard to get free time, working at a limited...
Ok, it has been almost a week and I got some energy to begin works on Rev01; fix any known issues, and refine some details here and there. That...
[img] Blast your way through the stage with new art and music! Fight new and improved bosses! Explore the previously unseen area and see the...
Professionally, not only the workflow, but also the environment itself are also very different than a lone and calm room at home. There's a short...
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