Just my two cents here, but I have the feeling the development is getting rushed just in order to have inmediate results, before thinking through...
It's still in the works, I just had to slow down due to college and lack of internet. I hope to work on a test release sometime soon.
He already had all that :P It's simply that he started working on other projects (an indie game).
Basically, here's the guide on how to use it: Upgrade the Hkx files to the newer format version. That is done with the provided tool...
If you don't mind using another tool, I successfully imported all the classic Sonic animations using my very own. I even used them in the EGG Engine.
O_O My gosh, the new OST is an orgasm for my ears. Specially loving "When the End is in Sight", you guys are up to something very, very awesome....
If you're going for a Physics engine based solution (or at least, polygon based with linecasts), you might find this useful. It's the Actor class...
The issue with PlayMaker is that it isn't free. Otherwise I would implement it :) So, I've been thinking of making a public release of the...
A PRO license + the Windows Phone license (Over 1.5k USD)
To be honest, I don't know for now. I don't really want another BlitzSonic to happen. It's kinda sad how it completely deviated from it's original...
Thanks for all the input, now I see the true limiting factor are the graphics, and Unity seems to scalate pretty well :) As for some of the issues...
[IMG] What the f- As some of you already know, I've been working on a Sonic physics engine for Unity, called the EGG-Engine. The goal of the...
https://rapidshare.com/files/1343325069/ChemicalPlantWip.rar http://www.aethermachine.com/secret/eggengine/
A note, if you guys want to go for the full 3D route as Clutch suggested, I can share what I have of my engine so far. I have no uses for it right...
[img] And then, magic happened...
Yeah, but not import them from the HKX :3 Anyway, update: I'm done with dumping the animation data of the HKX (hopefully all the needed & proper...
Worry not, I've started messing around with the Havok SDK and the serialization of the Scene Files (hkx). Doing some progress (although just in...
Isn't the Havok SDK Viewer able to read the files? Twilightzoney mentioned that it was an actual format upgrade instead of a whole new format. If...
[img] Thanks to TwilightZoney, I was able to import the level geometry to Unity :O I'm quite excited to try out the level in the Egg-Engine once I...
At last, the announcement! Congrats, Taxman! I'll make sure to support your efforts by buying a copy :)
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