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WIP General Art

Discussion in 'Sonic 2 HD (Archive)' started by Vincent, Oct 2, 2008.

  1. Hodgy

    Hodgy

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    I've only just started myself! So bear with me if this is hard to follow:

    For the base:

    I made 2 semi-circles and filled them in with the gradient I was using. I then used the gradient tool to "angle" the gradients. I then put the two semi-circles together. When I placed the red spring over it, it gives the illusion that the gradient follows the circle.

    For the shine on the red spring:

    I plced a larger circle with a gradient on it under the a smaller circle so you could only see the outside of the circle with the gradient on it.

    I hope that helped!
     
  2. Vincent

    Vincent

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  3. Canned Karma

    Canned Karma

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    Hodgy, here is another idea for you: philips/cross head on the screws. I couldn't tell you why, but it feels like that style would 'fit' well on this piece.
     
  4. Hodgy

    Hodgy

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    Sorry for the slow update! I've been rather busy today

    [​IMG]

    I Have fixed the perspective making it match the original frame. I have also attempted to fix the bluriness of the screws ( sorry Canned Karma making phillhips screw heads just makes it blurier) I think it is so blury due to the random angles I have put them at :argh:
     
  5. Guys, I don't think the back squares are screws... if they were, they'd have some gray in them (it's not like the original artist didn't have grays, look at the base). When I was younger and played the game on my MD I always saw that as just a drawing on the pad, like little arrows pointing outwards. Hard to tell from just 4 black pixels, but certainly not a bolt or screw.

    EDIT: Something really simple, like this:

    [​IMG]
     
  6. PlasmaNuke

    PlasmaNuke

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  7. Tweaker

    Tweaker

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    Not only that, but wouldn't they be gray or something? It doesn't make sense to use black for screws like that.
     
  8. Overlord

    Overlord

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    If they were arrows, he'd be able to draw them as such.

    If they were screwed in screws, they wouldn't stick out.

    Finally, having greys doesn;t help if the block is 2 pixels square, does it? =P
     
  9. ICEknight

    ICEknight

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    I think they should stay dark like in the original. If they wanted them to stick out like the rest of the bolts, they would have made them lighter, like in any badnik.


    But either way, I was thinking... should all this stuff have bolts or screws? We might want to have some consistency on this, choosing whatever kind of bolts/screws would be used for these mass-produced objects and badniks (it's not like Robotnik hand-made any of them).



    I know it won't be too noticeable, but anyway... =\
     
  10. synchronizer

    synchronizer

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    Perhaps the squares are small indents into the spring. Like so:
    [​IMG]
     
  11. Hey guys, I have finished the CPZ moving tiles frame 1. I took into account gradients like hodgy did and I think it turned out well!
    My HD Version:
    [​IMG]

    Sprite Versions:
    [​IMG]

    Oh and here are those 2 monitors youy wanted me to update Vincent :argh:
    [​IMG] [​IMG]
     
  12. SANiK

    SANiK

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    [​IMG]
     
  13. Kirinja

    Kirinja

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    I think those black dots are holes. That's what I've always seen em as anyway. SANiK's version on the holes looks really good. The bolts/screws makes it kinde weird to look at, not really used to the grey shade on that red :/
     
  14. Hodgy

    Hodgy

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    I'd say they look more like rivets now, and I like it :D

    Although until it has been decided. The screws I have used up until now will be used.

    [​IMG]
     
  15. roxahris

    roxahris

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    But the sprites should be HD. A HD sprite is a sprite that has added details... whether the original has thick lines, or has large black spots on it is irrelevant. We can only really guess what these details are, but sprites SHOULD be more detailed. Right now, that looks like it was filtered and fixed up. Not what this project would be aiming for, I'd say.
     
  16. Vincent

    Vincent

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    Another nice piece coming.
    We are about to test it animated after this version is complete, for the final bugfixes!

    Before this:

    -Borders of spring are too thick! (make the inner part of borders half size!)
    -The lower part of base seems to finish too early compared to the original frame.
    -Shaded part of metal base is different from the original


    Really nice! :argh:

    The muzzle shades, are still very color step.
    Don't forget this will be the final Sonic frame, and colors need to match perfectly!
    -Face mouth expression should be "badass" style!
    -Spotlight on eyes is too big
    -Left part of muzzle has garbled pixels


    It's ok for a base, but:

    -The light bulb metal part is partially cut out from the frame.
    -Lines are too thick
    -Shadows are too flat, add more inbetweens
    -Bubbles are squared!
    -The black lower horizontal lines, could be much more defined for extra HD results! :words:


    That's a really neat idea and solution for different designs.

    I mean, doing a "bolt-set" to be used by artists (in Illustrator, Photoshop and Flash formats), things would obviously blend in perfectly.

    I always believed the artistc ideas you gave us has great importance to the project.
    Why don't you have a try at this ICE? ^__-
     
  17. test-object

    test-object

    By Torm, no! This is terrible! I... I had no idea Member
    Allright, then. If the quality sucks, I'm dreadfully sorry, I'll search for a way to fix it. Please give me feedback, before I work on the rest of it. I'm crosseyed for the moment.

    View attachment 2405