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The S Factor: Sonia and Silver

Discussion in 'Engineering & Reverse Engineering' started by Aquaslash, Apr 12, 2007.

  1. Jayextee

    Jayextee

    Unpopular Opinions™ Member
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    I DONE MAKED GAMES.
    Sonia specifially because my layout and object placements (especially in Spectra Valley) when these were in the old Sonic One were actually hardcore geared toward time-attacking, and it works best with Sonia. Seriously, if you find a way to get some smooth flow, or combo bounce in any of those three acts (less so the third, actually... it was sorta unfinished) chances are that it was completely intentional. No, really -- experiment (Aquaslash was glad he did XD).

    I'm flattered with the attention there, though. I must state that both zones made it to S-Factor in an unfinished state (as evidenced by the threadbare backdrop of Arid Temple) -- Aquaslash probably deserves as much credit as I for tackling the loop and S-tube of Spectra Valley, they're so damn annoying.

    Well, after I finish Ring Land's art I might see about giving these two an overhaul of sorts. They kinda deserve to be finished.
     
  2. NoNameAtAll

    NoNameAtAll

    MY HAT'S ON FIRE. HALP! Moderator
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    Fun fact: Silver follows the S1 Level Select order. Sonia and Scourge follow the regular S1 order.

    How's THAT for sneaky? :P
     
  3. muteKi

    muteKi

    Fuck it Member
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    Wait, what?
     
  4. Aquaslash

    Aquaslash

    <The Has-been Legend> Moderator
    The old link is now inactive. It's been moved to the Wiki because you all are killing my bandwidth.
     
  5. The Shad

    The Shad

    ↑ & ↓ & ↻ Oldbie
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    I gave the release another spin. I enjoyed it up until about Chaotic Street. Object and enemy placement seem quite bad. I beat ANN, but its Metal Knuckles thats giving me the problem. Missiles while avoiding the fuck? Ugh. Aside from that, my only real problem is how long the battle feels.

    Not a fan of the spike bug still being in there. But eh.

    Otherwise, I enjoyed it when I didn't try and play it like it was straight Sonic 1 and actually thought about what I was doing. Can't wait to see the finished product.
     
  6. MarkeyJester

    MarkeyJester

    You smash your heart against the rocks Resident Jester
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    that may be my fault, when I was designing that level I wasn't taking much into the account that objects would need to be used in certain places. As such, the chunks weren't exactly made correctly I guess (man I was a moron back then =X).
     
  7. The Shad

    The Shad

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    Well, the game is a work in progress, its not like I can't fault you too hardly :P We've seen what you can do since
     
  8. HighFrictionZone

    HighFrictionZone

    Hi. Member
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    Nothing
    EDIT: Problem solved, was playing old build.
     
  9. Ell678

    Ell678

    Am I Annoying You? Member
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    Sonic Incursion
    For me, the last boss in White Blaster never actually locks the screen. I wonder what robot would be in that place, seeing as it must be a placeholder.
     
  10. Icewarrior

    Icewarrior

    I'm a member of S.T.A.R.S !!11!!!1!! Member
    It happened because you're probably playing the first beta that was leaked by the Anti-SonicRetro blog, in which that bug was present.
     
  11. HighFrictionZone

    HighFrictionZone

    Hi. Member
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    Nothing
    Probably. I don't remember when/where I downloaded it, was forever ago. I'll probably have to go re-download it.
     
  12. Mr. Mash

    Mr. Mash

    All fanbases are awful Member
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    I still can't find that damn 4th emerald.
    I can see it, but not get to it :argh:
    [​IMG]
     
  13. Dude

    Dude

    Tech Member
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    Random VR/AR trash
    I really hope you recognize the irony behind your agony =]
     
  14. Mr. Mash

    Mr. Mash

    All fanbases are awful Member
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    No doubt I will facepalm verily when I finally work it out.
     
  15. Herm the Germ

    Herm the Germ

    Hmm, not bad. Well done, doctor! Member
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    MIDI-to-SMPS-conversions, mostly. Takin' requests, too.
    I didn't even find a section remotely like that yet. O_o ... then again, I haven't fired up my Wii to play in a few days.
     
  16. Mr. Mash

    Mr. Mash

    All fanbases are awful Member
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    Collect enough rings to survive, then explore underwater for a bit ;)
    Can someone help me here? I'm close to nervous breakdown.
     
  17. Sik

    Sik

    Sik is pronounced as "seek", not as "sick". Tech Member
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    being an asshole =P
    OK, here goes a hint: + - there is another switch to be hit.  

    EDIT: that provided that my memory is good right now...

    EDIT 2: edit fucked up, BRB...

    EDIT 3: fixed. Quick edit ignores the spoiler tag o_O
     
  18. Mr. Mash

    Mr. Mash

    All fanbases are awful Member
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    :flunked: I still cant find it...
     
  19. HighFrictionZone

    HighFrictionZone

    Hi. Member
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    + - What I usually do is collect a bunch of rings, then get over to that switch and press it first. Before the water finishes draining, jump up and hold A to rise to the top and get up there.  

    PS. If you don't want the video up I can take it down.
     
  20. Mr. Mash

    Mr. Mash

    All fanbases are awful Member
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    ;) wow, sly.
    thank you.