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Sonic Generations Megathread II

Discussion in 'General Sonic Discussion' started by Scarred Sun, Oct 28, 2011.

  1. JaredAFX

    JaredAFX

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    There's something I've been thinking about for a long time. Do you think the "Classic" and "Modern" Sonic setup in Generations just added more fuel to the Classic and Modern "fags"? I mean, look at Mariotehfucker. He classifies himself as "the number 1 Sonic fan" when he "loves" Classic Sonic games, never plays those, but shows off the Modern games he hates and has completed 100%. I know he's a troll, but there are plenty of people like him.
    Personally, I don't believe in the Classic and Modern Sonic thing. I think it's all one Sonic. How does he get longer quills and green eyes? I don't know. All I know is I like Sonic Adventure just as much as Sonic 1.
     
  2. Myriad

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    I'm very much in that same boat, Sonic is Sonic, there's not a fuck of difference, it's the same core game it ever was. But, Sonic Generations seems to be the merging of two parties that should never meet. There'll be three groups of people, one of which will be squealing their endless excitement that their much loved mascot of the 90s is back in the series, while another party will squawk away that they shouldn't bring in that old guff, as it's just soooo last year. Then there'd be the third party, people like me, shouting from the sidelines that they are the same character, but because the two other parties are spitting so many immaturities at each other, they can't hear that third party. Quite frankly, I don't give a fuck whichever generation of Sonic is better, so long as the game is at least half-decent, there may as well be no need to shout.

    That came out more offensive and rude than I anticipated, but I hope you see what I'm getting at.
     
  3. Joltanz Mantis

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    It only added more fuel to those who actually waste their time ranting about which is better. I doubt we're going to waste our time discussing such a trivial subject. I forgot who, but someone has a signature which says that it's only 1 Sonic, that Classic and Modern are simply adjectives. I like that sig.
     
  4. Falk

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    Well, I'm inclined to agree, but 'modern' sonic still visually looks awkward as hell in S4E1/E2.
     
  5. Joltanz Mantis

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    Those games are just mediocre. We're talking in general.
     
  6. Dark Sonic

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    It's funny because I'm a fan who loves both sides. Generations is the perfect Sonic game for me in theory (execution was pretty good but not 100%, in part due to classic Sonic's feel and the level selection). Half of it is the classic gameplay I grew up with and still love today, and half of it is the modern gameplay that made Sonic finally decent in 3D, even if part of it is in 2D. I like both, almost equally. In fact I'm pretty sure my play counts for levels on the 360 version both average out to be around 500. Seeing the two styles of Sonic side by side is kind of strange though, and while classic Sonic works great for 2D, I'm not quite sure who wins in 3D. Those videos with classic Sonic in modern levels, classic just looks odd from the behind angle, perhaps in part due to the wheel-o-feet and the static arms. I'd have to see that edited before I could decide for sure. I will say this though, classic Sonic and Tails are simply much cuter then their modern counterparts, and while modern Sonic works, modern Tails is one awkward motherfucker.

    Robotnik on the other hand is kind of strange with his classic 3D model thanks to the eyebrows. Now if they decided not to interpret that character design sheet so accurately and just gave him modern eggman's glasses, it probably would have worked a lot better then those quite strange looking glasses he wears in game (Ya, they look more classic, but they're too big and not glass like enough). Modern Eggman has grown on me though.
     
  7. Falk

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    Well, I meant even with homing attack, it really felt as it should have gone with classic visuals. If not so much in characterization, at least in art style. Sorta like how FF9 has 'chibi' characters as its art style, and that has no real bearing on personalities. It's more of an association with gameplay <--> visuals than it is the actual 'modern vs classic' thing. I mean, the american Sonic cartoons and comics pretty much had a classic look with a modern-ish attitude, if you get what I mean.

    Then again I've always found the Advance games weird for the same reason too, so it's probably just me.
     
  8. Dark Sonic

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    ^ I'm inclined to think that classic Sonic should become the toon link of the series, saved for portables or things like Sonic 4, while modern Sonic can be used for big retail outings (Alternately, classic Sonic should always be available as a skin for modern Sonic, same applies for the rest of the cast. It would only change things aesthetically, but the rest of the game could remain the same. Sonic 4, you missed out on a real easy bonus option. For shame.)

    And at the same time, Generations opens up a whole new world for potential Classic Sonic plots. Why? Because even though time was restored at the end, classic Eggman still has to go back to the past at some point, and who's to say modern Eggman didn't fill him in on his failures while they were trapped in nothingness? Classic robotnik could go back to his proper time and effectively create a vastly different timeline far removed from the classic trilogy. Not that plot really matters in Sonic games, but still, if they want a reason to use classic, there's one.

    Also they got to realize that classic sells by now. I mean look at all the merchandise. Half of it is classic related. Now I'm not saying that creating this split was necessarily a good thing, but honestly Generations did a good thing by doing this IMO. For better or for worse, they defined what Sonic is. They have the modern style gameplay, and the classic style gameplay. It's their way of saying "fuck Adventure, Heroes, Shadow, Sonic 06, and the storybook games. They didn't happen, and even if they did we're not going back to that." While it may have alienated some fans, quite honestly, what were they really liking? Pointlessly dark stories, bad gameplay, and not even Sonic type gameplay? That's not Sonic, find another game to play that does all of that better then Sonic if that's what you're there for. It'd be like liking Mario Galaxy because you enjoy compelling stories. Find a better game that does that.

    Hate Iizuka if you must, but I praise him for at least putting the series in a direction so it no longer has to reset itself each and every new game. That period from Heroes to before Unleashed was just awful, even if it was only 4 years, it felt like ages of just being lost with no direction. Now, unlike in the past, games can actually build off what they had before and improve on the formula. Unleashed day stages were a good start, they were given an interesting twist in Colors, and finally they were greatly improved in Generations. Granted, Sonic 4 doesn't follow this necessarily, but Ep 2 did improve over Ep 1, so at least there's that.
     
  9. Joltanz Mantis

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    That's probably because we're used to the original trilogy with the original design, so it Sonic 4 just looks wrong. The game itself is fine, but the level tropes are a lot more realistic than usual. Sylvania Castle is quite dark, White Park is White and Brown, not much else, Oil Desert is a lot more industrial than cartoony with generic colours, like gray and orange, and Sky Fortress, same thing than Oil Desert. Also, why is Sonic purple? Even with a revamped visuals, they still kind of failed to make it Sonic-y. Take the Oil Desert graphics and paste them into a Contra-like game, and it somehow fits in...
     
  10. Mastered Realm

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    Well, someone needs to calibrate their monitor, Sonic is NOT purple and Sylvania Castle is less dark than Hidrocity (and a lot brighter than Aquatic Ruin on the dry sections where the sun is visible).

    I'm very happy with Sonic 4 EP2. With some adjustments on the gameplay (physics, gimmicks etc ~~am I the only one who miss the 3D gimmicks from the Rush Series?) we could haver a more than Solid 'Sonic 5'.
     
  11. Hukos

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    That's assuming Sega would want to take the risk of a Sonic 5, after all the craziness that Sonic 4 has been.

    Unless of course you just mean another 2D Downloadable title and not necessarily titled "Sonic 5". Which I would be more than happy with, given the improvements Ep2 had over Ep1.
     
  12. Dark Sonic

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    Well, thing is Sonic 4 already happened now so what's the difference if they wanted to make something called Sonic 5? At this point, it's no longer a dream, it's just a name, since 4 already happened. Plus, an unveiling of Sonic 5 would be no where near as dramatic as Sonic 4, since one would be a couple years after, not 16 years after the game many consider their favorite Sonic game of all time. But this isn't the topic about that, this is about Generations.

    So I'll say something on topic. I love this soundtrack to death. Many of the songs in my iTunes top 50 playlist are from this game. Personal favorites include Sky Sanctuary Modern, Green Hill Modern, Crisis City Modern and Classic, Death Egg Robot, and of course, vs. Metal Sonic. What do you guys like?
     
  13. JaredAFX

    JaredAFX

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    Rooftop Run Act 2, both Crisis Cities, City Escape Act 2, Speed Highway Act 2, the End Medley (ver. 1; the console version), Casino Night Act 2, Water Palace Act 2 and the Special Stage music. Wow, I really like Act 2 music :) I never realized that.
     
  14. Jen

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    I love the soundtrack as well, it's just amazing. There's barely anything in there that I don't like. My personal favourite has to be Big Arm though - the original version in Sonic 3 & Knuckles is one of my all-time favourite boss themes and the new version in Generations is even better. It kinda makes me wish they'd used the Death Egg robot from Sonic 3 & Knuckles in the game, that boss is the first thing I think of every time I hear the Big Arm music.

    Both versions of Sky Sanctuary are just wonderful as well :)
     
  15. Myriad

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    Sky Sanctuary Modern is my absolute favourite song of the game, it takes the original tune and runs with it, with a driving beat to help keep it fast-paced. The original was never my favourite song, it felt to loose and floaty, and while it suited the stage perfectly, I was not a big fan of it. This corrects it entirely in my humble opinion.

    Tis why I love Sonic Generations so (among many reasons).
     
  16. If we're talking about the Soundtrack, I can't compliment it enough, the amount of effort put into it really shows and it just makes it all the more better and really, I was amazed at how well they treated the classics, as already pointed out, Sky Sanctuary got one hell of a boost in Modern and the way both Green Hill and Sky Sanctuary then got Fast Mixes on top of that, and of course Stardust Speedway Bad Future, criminal how they left that Radio Build Up Intro off the soundtrack version, honestly that entire cutscene where Metal Sonic blasts the track and Sonic starts falling and then just BAM, a Drum and Bass style kicks in as Sonic starts jumping off the falling platforms to get himself back on the track just made me want to shout "F**K YEAH!", sure it was different from the original but that's why a lot of Generations is good, they were willing to actually add new things to old tracks and do a good job of it, such as Death Egg Robo getting more intense as the fight goes on or the solo in the Big Arms battle.
     
  17. Hey guys, I just realised something.

    Whatever happened to those dance animations that were found in the demo? they didn't appear to be in the game at all, unless I'm mistaken.
     
  18. Overlord

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    Weren't they basically cut versions of the level complete animations?
     
  19. Blue Blood

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    Things like Classic Sonic conducting with his finger weren't used at all.
     
  20. Twilightzoney

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    They are still left over references in the EXE like I said previously, they were to be used in the BGM sound test of it. BGMRock, BGMDance and so on are listed in there.