But it's only good for a week! Great way to go legit on the cheap. And it'll be eligible for the paid upgrade to Clickteam Fusion 2.5, effectively making a new copy of it cost only $40. That's a load cheaper than the normal $119 price tag. EDIT: Welp, I was wrong about the discount. EDIT2: Actually, Clickteam reversed their stance! $40 Fusion 2.5 for everyone!!
Threw three dollars at it, just because I had about as much floating in my PayPal doing nothing. Lemme see if I can get Sonic Worlds doing anything...
HOLY FUCKING SHIT! I CAN BUY MFF2 FOR ONLY ONE DOLLAR??? Deleting my pirated copy ASAP. Also... Today is December 5th. Does that mean getting this bundle today allows me to get a free upgrade? :P
Excellent! I don't have a computer capable of running it right now, but I'll definitely grab it now for when I get one. Thanks for the heads up!
So if someone makes a game with MMF2, is it easy to convert it to a CF2.5 game? I can't find any answers about that.
Sadly no, the free upgrade is only for if you bought it at full price through Clickteam, Amazon, or a third-party reseller. HOWEVER, you are eligible for the $39 upgrade, so you can get CF2.5 for $40 instead of $99 :O EDIT: See OP. Yes, you can load MFAs made in MMF2 into CF2.5 without any issue. You just can't go backwards.
[LINK] They changed their policy because a lot of people felt they were misinformed through the Humble Bundle's website. Good thing they did this because I was starting to wonder if I regret going with the bundle.
How about the various MMF DLCs? (exporters to various platforms). Would they still be the same price as before? If so, very clever of Clickteam. The same old wallet tripping people with "oh well, I saved on the main product, I might as well buy the addons", none of which would have been bought if the original price was still in place. Always a catch.
The runtimes are extra purchases at regular price. I wiped out my discount because I kind of needed the HTML5 runtime. :v:
Yeah, the code is redone into javascript to drive the HTML5 application. I still need some time to play around with it!
Wow, I do like that the upgrade goes all the way back to 1.5. Thought it would be cheaper to just go for that deal and then upgrade... but it is nice for anyone whom misses this offer.
I'm a little curious, does MMF2, or its latest update 2.5, have any kind of DRM in it? It's one thing that is majorly turning me off with Game Maker Studio, since it needs to perform monthly checks, and that will only work for as long as the activation servers do. (The whitelist file is a fairly poor compromise.) It shouldn't have to do any more checks than the first time you install it, like Minecraft and other software do. I would likely still get Game Maker's normal license for $50, but for anything I develop that I'd want to be multi-platform beyond Windows and Mac, I'm feeling like MMF2 and its exporters will be a far better investment of my money, if it either doesn't have DRM, or has less obstructive forms of it.
Keys that get passed around too much get blacklisted and will cause the program to not install updates. But if you keep your keys to yourself, there's nothing to worry about. You won't get all your graphics ruined like Game Maker did. Also, it does not need to constantly phone home; it only checks legitimacy when you install the software for the first time, and when you install an update. You can even use the program without an internet connection!