don't click here

Gamasutra: Sega's Takashi Iizuka on Sonic's Future

Discussion in 'General Sonic Discussion' started by 360, Nov 4, 2011.

  1. Chimpo

    Chimpo

    Horny Poster Member
    9,995
    2,757
    93
    Los Angeles, 2029
    Banana
    Just because his arms stretched doesn't mean it's Ristar.

    It plays nothing like Ristar. Kogen is correct in that it plays like God of War. The combo system, the move list, the QTEs, the platforming. It's God of War 4 Kidz.

    Actually known what you're talking about before you spew bullshit like this. You'll just end up looking like an idiot.
     
  2. TimmiT

    TimmiT

    ¯\_(ツ)_/¯ Member
    New interview from Games Reactor:
    http://www.youtube.com/watch?v=_l5739EElBc
    The answer to the last question is the most interesting. He says we'll probably see Sonic go into other genres and other media.
     
  3. Metal Man88

    Metal Man88

    Time Traveller Oldbie
    2,137
    0
    0
    Color me skeptical, I get the feeling he's just kind of saying these things to make it seem like Sonic is this dynamic Mario-like character you can use anywhere.

    I mean, they've used Sonic in wildly different genres in the past, but it seems like an unusual idea to try it again today.
     
  4. It seems post-'06 they've been going in more Mario-like directions with Sonic.
     
  5. TimmiT

    TimmiT

    ¯\_(ツ)_/¯ Member
    Well this is interesting. A job offer for senior/executive producer for "a high quality product based on a reimagining of one of Sega's most beloved IP's."
    http://tbe.taleo.net/NA4/ats/careers/requisition.jsp?org=SEGAUSA&cws=1&rid=351

    Related?
     
  6. TheInvisibleSun

    TheInvisibleSun

    OVER THE TOP TECHNO-BLAST Member
    1,638
    199
    43
    Buffalo, NY, USA
    The Water
    A Billy Hatcher sequel? + - Please SEGA  
     
  7. Kogen

    Kogen

    Derp Banned
    628
    0
    0
    Bouvet Island
    Last Party on the Moon
    Wacky World of Sports 2 ???
     
  8. TimmiT

    TimmiT

    ¯\_(ツ)_/¯ Member
    Actually, seeing how the job listing from Sega of America, I don't think this is for Sonic. Still interesting though.
     
  9. Metal Man88

    Metal Man88

    Time Traveller Oldbie
    2,137
    0
    0
    Yeah, I guess. I guess it beats the direction they were heading towards in '06 though.
     
  10. Dr. Mecha

    Dr. Mecha

    Member
    1,095
    3
    18
    Dallas, TX
    3d Models
  11. Kogen

    Kogen

    Derp Banned
    628
    0
    0
    Bouvet Island
    Last Party on the Moon
    Thanks for the in-depth link. That really broadened my understanding.

    But to get out of the cockery for a moment, I think that concept art in Sonic G HD had a good version of the two combined. Though I still do not see why faeces needs to be mixed into something that has no flaws.
     
  12. MastaSys

    MastaSys

    Member
    703
    57
    28
    Yes that would unite the fanbase, to hate mutually how sonic looked.

    Well the spagetti artwork and plastic-looking modeling is stuff from the past, post-adventure design is a little more pleasing to the eye, so I say a little bit of that transformation already occurred.
     
  13. Rosie

    Rosie

    aka Rosie Member
    I don't want this to turn into another "How would you redesign Sonic" topic, but I wish that actual artwork would return to the series for box art and promotional work. To me splashing renders everywhere is just a cheap, easy and soulless way of using Sonic's (and indeed any other character's) image, and loses the charm that hand drawn art has. Say what you like about the Adventure era art, but I think it looks a hell of a lot better than if they just lazily used a CG render.
     
  14. MastaSys

    MastaSys

    Member
    703
    57
    28
    It really depends on the render really, I find Unleashed and those what came after good ones, and as much I like 2D artwork, I don't mind if they only use those in promotional materials, afterall they depict quite well how the character looks in the game.

    About the Adventure art, probably my comment wasn't specific enough in my case, I just didn't like the whole "boneless poses, vegetables as a mustache, and relics atitudes from an late 90's era that smelled", artwork.
    This one for example, imo, while using the same art style, it's feels more natural to me and the whole "gonna have the tude" isn't forced into it, and feels very nice and it's actually one of adventure-style pics I like.
     
  15. jasonchrist

    jasonchrist

    Give Us A Wank Banned
    1,893
    0
    0
    Sonic Classic Hybrid Project
    They can do whatever they want to Sonic as far as I'm concerned. They can keep him the same, make him green, or they can reboot the franchise by roiding him the fuck up and sending him on a dark, gritty, realistic quest for vengeance for the death of his parents. I'll stick around if they make GOOD classic Sonic games, but apart from that... bleh! Do what you want Sega, it's not like I've been buying your shit anyway (apart from Generations).

    It was that Adventure art that saw me turn away from Sonic. There hadn't been a proper Sonic since 94, and by the time 99 came around and I saw the redesign on the Adventure box, I laughed hysterically, put it back and said "nah!". At the time I was flushing the heads of anime/hentai fans down the shitter and stealing their lunch money, so to see that Sonic now looked like part of that world I fucked it all off until Generations. I will concede however that Adventure 1 was a great game (with Sonic and Tails) when I came to try it but the rest were shite.
     
  16. Endgame

    Endgame

    Formerly The Growler Member
    Let's just be glad Sonic's design will [hopefully] never look like this (I've been wonedering how to post this image without creating a new thread, or bumping up a really old one):

    Maybe this could be Sonic's new profession? :v:

    [​IMG]
     
  17. synchronizer

    synchronizer

    Member
    2,399
    142
    43
    I'd like a second Ristar: The Shooting Star game please. (-well technically third, but I never really liked the 8-Bit version.)