This is getting wild [ATTACH] This was made in just 18 days.
Almost 1 year in Sonic Retro!
[MEDIA] 10 days left :oldbie:
Im gonna convert this in the dev thread, I did the same thing for SSRG. So... maybe some people are asking how are the project now... well......
The level design has a lot of difficult, I love that, I feel that the original games of Sonic are "easy", so I enjoyed this hack. The port of...
Minceraft
How I can do to make Sonic run in the intro of the level? Like in Sonic Megamix: [IMG]
Untitled Short Anniversary Sonic ROM Hack [IMG] A sucessor of S1SIR, what is this about? This was originally a test of CA22 Sprites in Sonic 1,...
Hewo!
Paimon
[MEDIA] As I cancelled S1SIR (Sonic 1: South Island Revisited) Im creating another project for the community. It will be an anniversary Hack...
Someone know how I can port levels using Level Converter? I tried to port Hydrocity into Sonic 1, but i have this as result [ATTACH] After adding...
Im having a problem in that part [ATTACH] EDIT: Forgot to mention that I reverted the changes.
Weird... Well, the checksum started to appear after adding the Sonic 3 art and the victory poses. Oh? That problem started in the disasm that...
I cant find the "ErrorTrap:" line [ATTACH] But sure! StartOfRom: Vectors: dc.l v_systemstack&$FFFFFF ; Initial stack pointer value...
So, this is a trouble i tried to fix long time ago, and honestly, im still not able to fix it. I tried to do this guide, but it brokes the game in...
I like it! The idea to complete the level before Metal Sonic in a limited time its really good, but i noticed some errors, for example some dac...
A question that i asked when i joined into the Sonic Hacking was about porting SRAM to keep the progress in the game. Theres a way to add it in...
Hmmm... what? [IMG]
I love eating crayons
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