luna
im concerned with a big school project till 4 may so i cant update this project until then, apologies
también estudio español yoo lets go page 6
here's the game you've all (not) been waiting for: Sonik 3 a Kotník lol screenshot mockup: [IMG]
well i can prepare a czech translation also to work on my czech skills (context: i'm learning czech) though, i can see why the game was never...
i could make some assets for us to insert like a proper title logo and mockups for the zone names (and the act thing)
(OEs, OE mods as in operating environment mods, operating environment is basically a term coined by Microsoft when Windows came out used to...
[ATTACH] this is potentionally how a teaser/promotional image or something could look, maybe even a new title screen for the game? wow that was...
what? like an actual shit? /s no but seriously, please explain what you mean by """""a shit"""""
proto except for launch base act 2 (sounds too similar to launch base 1)
or you can delete the mappings like i did at first (pretty sure this was with the glitchy/crashy rom)
because even if we move the text, but leave the caption of the title card itself alone, we'd end up with 'strefa wyspa anielska' which is nonsense...
maybe it'd sound better i know about the sentence order, i thought about just removing the 'zone' so i.e. instead of 'strefa anielskiej wyspy' or...
great!
guide: OE - operating enviroment, the graphical overlay of a text-based operating system. for example, older Windows versions that were not based...
no doy
the easiest way is to delete the sonic_roll function you mean it doesn't damage you? i haven't touched a sonic game in a long time so idk the...
i'm not sure how the decompression routines work, but since the original sprites are uncompressed, compressing them without using the...
DON'T DO THAT, unless you're willing to change the subroutine used to then decompress and load these and potentially have to change registers (!!!)
that maybe is the issue (i'm really stretching the maybe) but i'm not sure how it would: maybe your emulator was lagging? reduce tiles should...
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