The VGHF has uploaded its video interview with Craig Stitt, and its scans of the development material he held onto. [MEDIA] The art archive is...
Something about Spinball having such a complex and fleshed out collision system is fascinating. Its not what I would've done if I was given the...
I can see how people who preferred the Archieverse would feel this way, but personally I think it's better than the alternative, given the way IDW...
Got around to reading issue #75 today. Not bad on its own, but compared to the last big milestone arc this one came off a bit flat. I still need...
I mean, I think the potential downside of spoilers is pretty obvious. To go back to the Simpsons/Empire example, that one would've really stung if...
I think the story is just another part of Superstars where it feels like a step back from the series' previous high points (S3K or Mania, take...
The Bobby Schroeder writeup is out, in case you needed an expert's opinion that the book is a mess.
Are the rights to the Archie series even Sega's to license? Wasn't this whole thing started because it turned out that individual contributors...
I believe the 26kHz number came about because it's half of the max frequency, so any oscillating waveform (like a sine wave) would become...
oops i wrote an essay again As someone who got into Doom mapping but never really did much Sonic hacking, I think the two communities produce...
I would say yes. I think the artists did a good job giving everything a "second pass" to keep things cohesive. Angel Island makes a good point of...
Knowing Sega, either A) their archives are such a mess that they can't easily find the tracks, or B) they're not in there at all.
Because damage boosting against the bosses is a feature, not a bug. Doing so isn't "not playing them", it's playing them as they were intended to...
There's a Discord but last I checked it was pretty dead.
I'm starting to think that the realism/surrealism debate doesn't take place on one axis, but two: [ATTACH] I think that most of the 3D games...
Exactly. The 2D games may not be less "realistic", but they're certainly more surrealistic on average. The most surreal parts of the 3D games are...
It's really hard to imagine a remake that would become the definitive version of the game. From the VA, to the graphics, to the music, to the...
Congrats on the new release! Apologies if this has been asked before, but do you want people to make Github issues for bugs? I've noticed some...
I do find the wording of part of the Sega Visions article interesting: This seems like a kind of half-truth explanation of the final game's...
Windii (and SpeepsHighway) actually scanned this page! They're currently trying to get donations to scan more issues of obscure magazines:...
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