From what I remember reading from impressions, they are better than in Sonic 4 but they still got problems, which is probably best exemplified by...
Considering Whitehead's CD proof of concept was showcased before Sonic 4 was even announced; I'm going to say that's probably not what happened.
It's hard for me to really compare the level design between Superstars and Mania (at least from what I remember what I played of Superstars)...
Generally expecting the Extreme Gear to function like generic hoverboards but if they were somehow actually able to incorporate the mechanics from...
Not sure if the following has has been discussed/found here, at least based on a quick search of the forums. GamingAlexandria (Bluesky, website)...
Push Square's conclusion of Superstars in their review I think sums up the issue well for what's supposed to be a "modernized" take of MD Sonic...
Technically, that Rush-derived 2D modern Sonic still exists, but only in the 3D games that have released starting with Unleashed. Which I think is...
I'm of the thought that Mania was kinda doomed to being this by virtue of it chiefly being a "Greatest Hits" concept to begin with, especially...
Well, from the few times I can find it in action, the Drop Dash doesn't seem to be as broken as the spamdash, but...yeah. Everything from the...
Bouncing to me goes hand-in-hand with rolling in how they highlight Sonic’s momentum across the axis, with rolling representing the...
Yeah I was about to say, if we were talking about Sochi 2014 or Rio 2016 or so when we were still in the Wii U/Sonic Boom phase, that comment...
I would like to add to this and note that that there was also no M&S game for the Pyeongchang 2018 Winter Olympics, Ubisoft managed to get the...
Apparently I missed the controls/physics changes in my previous post--personally speaking, I think (as far as M. Sonic goes) keeping the original...
On the topic of lives, I don't understand why they're being removed. Generations, besides being fairly short, is also not even all that difficult...
Not sure what you mean by "act" (which I don't blame you due to CD's oddball naming conventions), but I guess you're referring to the individual...
I'll give the Generations stuff this much as in so far, it doesn't look all that different from the original unlike Colors Ultimate. Maybe this...
Personally, I've gotten the opposite feeling about CD's level structure, in that its offbeat approach is only really an issue because of the time...
Watching playthroughs, Dream Team to me feels like a "jack of all trades" in regards to the level design and its gameplay direction--and in...
I'm LTTP on this and I'm not sure if this was aimed towards me or towards Fadaway. I agree with your suggestion, but my response was mainly...
Already addressed.
Separate names with a comma.