Plus is basically the endgame of patches for Origins, and if the music really is stuck like this, either Sega has a weird mandate against...
I do wonder how much they'll change/add outside of the feature event of the big paid DLC. I'd love to see Taxman/Stealth's cut SCD levels or their...
Plus I can imagine something like stretching the GG field of view would violate certain mandates on the games being "authentic" to the original...
The trailer actually seems to show the GG games running without the black borders on a 16:9 background, assuming that's not just trailer garnish.
Plus it's not "technically" Classic Sonic anyway. I took it to mean that was just talking about the existing Origins base game. Though some new...
Also pretty weird they didn't make it too apparent in the trailer that Knuckles in SCD was even a thing? He's just with Amy and Tails representing...
This probably isn't helpful, but I've recently thought the Sonic the Hedgehog Level Creator's unique level could maybe partially pass for the...
Didn't Whitehead technically ready the Retro Engine for Origins to take on all the different versions of it being run by the different remasters?...
Wouldn't be as confounding if they didn't keep the voices in the Sega Mini 2 version that came out after Origins. I know it's just putting the ROM...
Sonic + Tails being blocked off in S1 is a good example of Sega exerting more effort in removing stuff from the remasters for no known reason...
They were never going to include the originals whilst the MJ Sonic 3 issues are still a thing. They could remove the music, but then that defeats...
Like how these spikes in Sonic 2 hurt when they're not supposed to, or one weird case in SCD's infamous timer bug being solved in another version...
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