I have to give great respect to Time Quest, as I feel like of all the projects floating around, it's the one getting the assets to look the most...
Personally I don't think there's much harm in wanting to explore the "what if"s of Sonic 2 and working to create what an alternate direction of...
[ATTACH] Or more likely this rough map of an ocean exploration themed zone. I would assume it's for Blue Ocean since it matches the concept art...
Here's an odd, unorthodox and unlikely theory, but something I observed while looking at the maps: [IMG] What are the odds that the actual...
I'm pretty sure in Aqua Lake Zone, those "domes" are water fountains.
[ATTACH] I feel like it's worth mentioning that an unused variation of the background for the Sonic the Hedgehog Level Creator from 2009 has...
If I had to take a guess, they might have opted for the circular rotating piece as it was more versatile with the level design, while the screw...
I think the consensus is more "Metropolis Zone was given a third act as a compromise for Genocide City Zone, the original three act mechanical...
Are those the Green Hill Zone clouds in the background, or different ones entirely? To me that would give away if it's a Sonic stage or not, given...
A bit amusing to think that Sky Chase and Wing Fortress could be derived from an ocean themed zone, considering what we would get later in the...
One thing I'll say that gives me confidence is there are many times the level sketches and notes are just as sloppy as the ones I do for my own...
I figured that if the developers had time to implement Cyber City as they initially planned it (since it got far enough to have 3 acts drafted)...
Either that or some updates on Hez's interpretation of the maps would be interesting. I'm curious how the gimmicks and layouts are being handled....
Either that or debug mode shenanigans.
Would it be possible to get the first post revised with all the current/latest findings that have been publicized so far? It'd certainly beat...
Sometimes I wonder if when people say they dislike Wacky Workbench, they mean Act 1 specifically; I find Act 2 to be designed fairly differently,...
The levels were a mix of both zones from Sonic 1 and 2, but the level design was from the ground up using elements from lots of classic stages....
I still want to know if there was any sort of context to the Sonic shaped island on the title screen beyond "it looked cool."
It's a bit of a shame that Pocket Adventure hacking never took off the way it could've; it's a very simplistic art style so it's easy to make...
I think the key to getting more people interested in modding the Advance games is making sure that the tools currently being developed are as...
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