Personally, I'd like mission based gameplay where Shadow's sent out on missions by GUN. Whether that's open zone or linear levels would depend,...
An official release date of May 8th has been set, along with a new CG trailer. Honestly I really like the way Eggman's base looks in it it's so...
The fact that the only release date for the Switch 2 edition is just "Soon" leads me to believe it's still in development and they just don't...
Oh! Thanks for the suggestion I hadn't thought of that, I really should take the time to learn more about cycles to be honest. Hopefully it should...
Ah never hanged around on the title screen that long to hear it that far.
Trailer for the Switch 2 edition is out. doesn't look like there's any new content, just upscaling to be on par with the other platforms. Has a...
I wanted to do a fade in effect for my project's splash screen while having a scrolling background behind it. I initially thought about just...
Got a score of 259 :V
Oops. Well consider it a two-for-one for anyone who also wants a double jump in their Hivebrain based hack.
It'd be helpful to know what disassembly you're using but I'll just do both Hivebrain and GitHub to make things easier. First of all, we need to...
That will not work because the X7 just takes in any data sent over serial. The pro wraps the serial data in a command. I'd be happy to help figure...
So not really sure how helpful this may be to our research, but while trying to dig up information on the X68K assembler, I found this listing for...
If you already have the spindash it's probably also using $39(a0) as a flag, which would mean there's a conflict of both the spindash and peelout...
It tells you exactly what the error is, Map_Sonic isn't defined in in the mapping file, it's external in the main asm. It used to be fine in...
Looks like SNES Doom finally got a single advantage over the other ports. :V
Sounds like damage control :V Not that I'm genuinely accusing that. Just feels like it's a reactionary statement made in response to the community...
I don't think the lore team had any involvement with this. afaik they just handle the games and western media, could be totally wrong on that...
1. Open _incObj/sub ReactToItem.asm, you want to find React_Monitor and React_Enemy and find these lines: .movingdown: cmpi.b...
I'd like to see this crossover animated purely because I'm fascinated when Roger Craig Smith plays multiple roles with a large range, i.e Sonic...
There's 3 possibilities I can gleam from just the screenshot - You could have replaced the tile at tile 0 in VRAM with that checkerboard tile, it...
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