Don't know. We've already begun with a fresh project and all, and porting over the level would be quite a bit of work when I'd rather scrap it and...
I'm aware of the feet motion angled inwards to the ground in that animation. That applies to the wheel feet and the main reason I didn't do that...
Providing clear direction for the player is tricky. I believe it should be handled with subtlety and ideally the level design itself should be...
Thanks, and again the overly open level design is just experimental. Proper levels will be more focused. Come on, you think I'm not aware that the...
Not sure I understand your question. If you mean, will physics take over when Sonic rolls on slopes but the player can temper the speed and steer...
We wanted leans for turning a long time ago, but the animation setup made this too difficult/time consuming (one of the reasons we're starting...
Looks like we spoke too soon. There are too many obstacles with UE4 to reliably move the project to it. In discussion, we've decided to stick with...
Thank you all for the feedback. I had a feeling most of what would be said would be echoing much of what has been said elsewhere, and believe me...
[img] [MEDIA] For the longest time I have felt a true 3D Sonic experience is possible. It is a concept that has been incredibly elusive and...
After a ton of deliberation, we've agreed to hold off on a demo for this SAGE. This was not an easy decision to make, especially since we...
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I'd like to meet these people you're referring to because so far I've just seen a pretty fair discussion regarding the pros and cons of the...
Sonic Jam nod? Listen to the bass. It's also similar to Emerald Hill's bass melody. https://youtu.be/YQxbS6ff_0c?t=15...
Compared to Tails' flying? The instashield only gives you very brief invincibility, and you can only use it once per jump. It takes good timing...
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Because movement control is locked during a jump from a roll, it can easily create frustrating or hazardous scenarios that don't need to happen....
https://xcancel.com/GreatLange/status/767261675456045057
Two stages, Sunrise Gate Zone and Granite Zone. We were on the fence about including the third stage, but it's going to have special demands the...
Considering these were intended for briefly playable semi-public demos, it makes sense they'd give people more relaxed levels to play with. Also...
Part of the purpose of the fangames we create are to fill a void left by the official series. Having this happen officially is the best case...
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