Version 1.2 has been released with a number of performance improvements and bug fixes! Fixed various character materials (#23, #24). Fixed...
Grab the latest dev build and give it a go. It will probably be playable at least.
For those of you with performance issues that are willing to test the bleeding edge development builds, I'd appreciate it if you could give this...
I'm thinking since the model doesn't have vertex normals built in, the game is generating them. There could be something going wrong there though,...
Right, SecuROM. I don't remember which, but starting with either Windows 8 or 10, SecuROM no longer functions and will just silently fail in most...
oh god Hey man, I didn't mean that to come off so harshly (although I'll be the first to admit that that's a recurring problem; I should more...
I run it on Windows 10 almost daily. Probably a software or hardware compatibility issue.
This is a massive misinterpretation of how any of this works. Did you even look at the code? I'm honestly not sure how you came to this...
Fixed! It has to do with a vertex normal scalar that SADX assigns values but doesn't actually use. Many objects in Red Mountain 2 use this to...
It seems to happen primarily when the scene switches from the egg carrier to station square (at least in this case). It then promptly tries to...
I'm so glad the voices aren't completely awful.
Hm, this isn't the first I've heard of this issue, but it seems to be really difficult to reproduce. If anyone can figure out a consistent way to...
Sonic Shuffle or riot. Sega, hire me and I'll port it for you with online multiplayer. Real talk.
Not sure how I missed this. I believe I tried fixing it once but wasn't successful. It's definitely on my to-do list.
The reason it's so CPU dependent is because it has to switch shaders multiple times per frame (and that includes toggling it on and off!), which...
This is pretty cool. It'll have to do until we get Gens/GS II Dreamcast :eng101: p.s. does anyone have a mirror? Dropbox shenanigans killed it.
I tried it, and I played the original for kicks many years ago.
Just as frustratingly clunky as the original. And I mean that in the least offensive way possible--this is an impressively accurate recreation.
Well crap :v:
If Shenmue I and/or II HD is actually happening, I really hope they didn't pass the code off to the same people who did SA2PC. All they did was...
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