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Streets of Rage 4

Discussion in 'General Sega Discussion' started by Jason, Aug 27, 2018.

  1. Prototype

    Prototype

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    To be fair, geriatric versions of the main trio beating up corrupt orderlies with walking sticks and frames would be pretty cool.
     
  2. Xilla

    Xilla

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    Storm Collectables are bringing out an Axel figure:

    [​IMG]

    [​IMG]

    (And Golden Axe ones too!)
     
  3. trakker

    trakker

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    They need to make a set!
     
  4. Jason

    Jason

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    Jax from Mortal Kombat, essentially, is the final character. I mean for fuck's sake he even says "Gotcha!" when he grabs people.

    Online and 4-player co-op is cool, too.
     
  5. McAleeCh

    McAleeCh

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    So the final character is, in essence, a replacement for both Max and Dr. Zan? I'm cool with that.

    According to this tweet, he's actually Zan's disciple - Zan rebuilt Floyd's arms with cybernetic technology after he lost them in a terrible accident. Certainly explains the robo-arms, as outside of Mr. X's organisation robotics technology didn't exactly seem widely available to Joe Public in the Streets of Rage universe.
     
  6. Aesculapius Piranha

    Aesculapius Piranha

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    Streets of Rage 5: Golf Course of Rage
     
  7. Xilla

    Xilla

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  8. Mentski

    Mentski

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    Oh god. The voices. Ugh.
     
  9. Icewarrior

    Icewarrior

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    Game is coming along very nicely.
    Couldn't care much about the voices so far.
    The "Grand Uppah" lacks so much gritinnes and power.
     
  10. Xilla

    Xilla

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    I'll be getting it on PS4 but if I pick up the PC version at some point, definitely swapping out some of those voices!

    (Unless they're nice enough to include the classics as an unlockable or something, doubt it though!)
     
  11. Powpuck

    Powpuck

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    Why even have a soundtrack?
     
  12. Ravenfreak

    Ravenfreak

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    I'm really hoping we're able to turn the voice acting off, or at the very least maybe change it to a different language. xD Axel's voice acting sounds the worst out of the characters they've shown. Whenever he says "grand upper!" there just doesn't sound like he has much emotion put into it. The music is phenomenal, but since Yuzo is working on the soundtrack that was to be expected. :V
     
  13. Xilla

    Xilla

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    Since they have Yuzo on board, they should have asked him to record new voice clips for Axel, seeing as he did them for the original games.

    His English is decent enough too, although if they wanted something unaccented they could have just done what Tekken 7 did with Geese (American voice actor for cutscenes, Kong Kuwata for in-game).
     
  14. MykonosFan

    MykonosFan

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    Still very excited for the game, but going to have to echo here and say I'm not feeling the voices so much. Might be more tolerable when there's only 2 characters though? I doubt I'll ever be in a 4P situation with this game.
     
  15. Black Squirrel

    Black Squirrel

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    I think the voices are fine - the Mega Drive games had horrible low quality samples and nobody cared much - this is better than that.

    But there's still something "missing" in this one. Perhaps it's because the music was being played too quietly in that demo, but idk, if this was an arcade game, would it attract a crowd?
     
  16. trakker

    trakker

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    I think the voices only sound weird because we've had the 90's voice sound effects burned into our skulls, and anything that isn't that just sounds off, especially since they still have many of the environmental sound effects.

    Doesn't bother me personally, but hey, to each their own
     
  17. Ashura96

    Ashura96

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    25+ years later and they still choose to use the Engrish Galsia name. Sigh.
     
  18. TheInvisibleSun

    TheInvisibleSun

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    Wasn't this already corrected in 3?
     
  19. Xilla

    Xilla

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    It was. Along with everything else they made worse :V
     
  20. Mentski

    Mentski

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    I agree. Sometimes, even if something is "technically" wrong, it's right.

    ...What next, Capcom renaming Rolento "Laurence"?
     
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