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Sonic Unleashed animations in older Sonic games

Discussion in 'General Sonic Discussion' started by Sonic Bourne, Aug 31, 2009.

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  1. Blue Blood

    Blue Blood

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    Endri was saying the the physics varied between the 360 and PS3 games, as a result of only the latter using Havok. It's used in both of them, and most likey both the Wiii and PS2 versions since it's on the Wii box.
     
  2. Sonic Bourne

    Sonic Bourne

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    The Julian Series (Sega Genesis, Game Gear, Sega CD, Saturn, Dreamcast, Sega Crescent, & Sega Model 9 Systems)
    If anyone doesn't understand what this is about, I meant converting the games onto a PS3, then converting the characters to the SUPS3 animation style (while still using Havok & Hedgehog Engine.)
     
  3. muteKi

    muteKi

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    Why would you want to do that?
     
  4. Sonic Bourne

    Sonic Bourne

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    First of all, you could make the games' graphics look better, plus it would revelutionize the way people design 3D games.
     
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