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Sonic Origins Collection - General Thread

Discussion in 'General Sonic Discussion' started by HEDGESMFG, May 27, 2021.

  1. Nothing much other than the context of when it comes to handling and preserving classic collections, there's not so much a need to rebuy classic games of fan fav IP and Xbox does look to contuine to patch and fix games long after they've been on retail (Master Chief collection, Rare Replay)

    Sonic Origins for what it was, was a nice collection, at least some effort had been put into the game for the 'celebration' in terms of extra's and bonuses, unlike the bare bones Mario 3D All-Stars, which worst still... Nintendo even time-limited its retail and e-shop availability.

    So for me, SEGA's handling of its classic Sonic stuff is handled better than Mario's and most other corp's classic IP
    Origins was lovely, but really should have included all the Master System/GG and Mega Drive games in one package at the start - That was the biggest fault, but it's a classic IP so must be milked
    Fair play, the Plus content wasn't much more, and you had a nice collection for 40 quid, and the bugs are so minuscule that they don't spoil the enjoyment of a nice collection, for me anyway, my biggest issues was iwht the lack of a CRT filter which helps to kill the classic feeling, but I guess that was the point of a remaster to bring it up to modern day display's



    Hopefully, we get a 3D collection of Sonic games for his 40th Birthday
     
  2. Starduster

    Starduster

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    God, you really just wilfully miss every point brought up to you, don't you? I never even mentioned 3D All-Stars, my focus was on how Origins was not given enough time in the oven and that's why it came out suboptimal, and an example of why I want SEGA (and the industry writ large) to adopt a development approach more like Nintendo's, where projects are allowed to gestate for years on end rather than crunching the devs and pushing a release out the door before it's really ready. The issues that exist with 3D All-Stars are most certainly not a result of that kind of culture, and the games in that collection function as they ought to. Not that it matters because that's entirely independent from what I'm actually talking about. Just because I like pancakes, it doesn't mean I hate waffles, and your persecution complex over "Sonic bashing" is beyond tiresome at this point - if I hated this series as much as you think I do, why would I be on these forums, advocating for it to benefit from better industry practices?
     
  3. jubbalub

    jubbalub

    #1 Sonic Superstars defender Member
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    Part of me wants this, but the other part of me wonders if this is even feasible for anyone who isn't Nintendo or maybe Valve. Is that even an option for anyone who doesn't have money to burn from an ultra-successful console (or Steam)? Would it really create better games... or would they just do the same things?

    I really don't know and maybe it just speaks to how utterly wack and unsustainable things are now :^)
     
  4. I suspect, quite frankly, that Andromeda here is a troll, or is trolling in regards to this thread and the aforementioned CrossWorlds thread. Ignore and move on.
     
  5. Starduster

    Starduster

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    I think you're right on both counts, unfortunately. Nintendo is, of course, in a privileged position not only because they've got years of success and profits to fall back on, but because all their games show up directly and exclusively on their own platforms, which means development cadences for those platforms and games are intertwined. I mentioned Mario Kart World previously, and that's probably the best example of this relationship because the team had the luxury of knowing what was coming next from Nintendo in the console space in terms of specs and release timing. Given the time something like CrossWorlds has been in development, it's not like SEGA could've made a safe bet in foregoing a Switch 1 release, even though they were most certainly privvy to various aspects of the Switch 2. So yeah, there's an extent to which SEGA just doesn't have that advantage.

    At the same time, Mario Wonder enjoyed a development that was near deadline free within circumstances that SEGA is entirely capable of replicating. In fact, Mario and Sonic occupy very similar statures as IP by this point and I appreciate that SEGA is, correctly, trying to lean into this. We got Frontiers and Origins in 2022, Superstars in 2023, SXSG in 2024, and soon CrossWorlds in 2025 - a healthy rotation of the IP with several teams working on their own projects. In hindsight of this and towards my previous posts, Frontiers and Origins likely suffered because they mark the frontend of this gear shift, but we've already seen the benefits it brings with Shadow Generations (helped somewhat by being a lighter title packaged alongside a remaster) and hopefully that trend is going to continue with CrossWorlds. All that said, 2022 already had a Sonic game and Origins had already missed out on a milestone anniversary - I really don't think revealing and launching up to a year later would've hurt the game or SEGA, and would've surely avoided a lot of the issues the game experienced at launch.
     
  6. You seem to have wilfully missed the point that I was responding to post of how SEGA could learn from Nintendo. Nintendo's handling of Mario classic games and well its amazing BC of games in gerreal is basic at best and this after setting the gold standard before almost anyone with Mario All Stars NCL seems to only put effort in Metroid stuff over recent years

    SEGA put 'some' effort into Origins in terms of extras and even its presentation, right down to the physical game having new artwork and a classic style reverse cover (we all love physical right !!!)
    While Nintendo did the bare bones approach and just added bonus music for its Mario 3D collection, with no new artwork for the physical edition, yeah, ok.... it did have a reverse cover, but no effort was put into classic fonts or new artwork or adding in new content and bonus stuff for fans. SEGA can learn from Q&A from Nintendo and well to be frank, so can the whole industry

    And I can assure you, I'm not a troll. I own the games in question; that's not the troll way.. I just feel some are very unfair to Sonic Team when put into the context of how other corps handle celebrations of their classic IP[​IMG]

    [​IMG]
     
    Last edited: Jun 17, 2025 at 5:46 PM
  7. Starduster

    Starduster

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    Ah, of course, I understand now. I said I want games to have healthy development cycles like what Nintendo is currently doing but I didn't account for the fact that this must, by necessity, mean I must ALSO want the industry to adopt Nintendo's worst and most anti-consumer mores, because these two things are inextricably linked and cannot possible be separated from one another.
    [​IMG]

    You heard it here first, folks! Healthy development cycles and lawfaring against bedroom coders are morally equivocal! That savant, Team Andromeda, has cracked the code once again!
     
  8. Whatever.
     
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  9. Laura

    Laura

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    I don't think @Team Andromeda said anything outrageous in this thread. @Starduster correctly said it would be good if SEGA took time with their remasters rather than rushing them out. @Team Andromeda did ignore that part but did also raise the separate but valuable point that Nintendos ports aren't exactly good. Their emulation is also absolutely atrocious. Nintendo may take time with their ports and collections but I don't think they benefit from it at all. It is true that despite the extra development 3D All Stars is appalling compared to Origins.

    So @Team Andromeda did start his own random point which was maybe a but irritating. But I think the dunking on him here is also hilariously overblown.
     
  10. Starduster

    Starduster

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    Nah, this is a continued trend of Andromeda intentionally missing the forest for the trees so they can invoke their persecution complex about people "bashing" Sonic, something they've already done in the CrossWorlds thread. I also really don't understand why this assumption keeps coming up that I want SEGA to be exactly like Nintendo, when in reality my point was that Origins clearly needed more time to cook, and Nintendo is currently a leading example of providing that for their releases and I want to see more developers be given liberal deadlines for their projects. I do not know how I can possibly make this point any clearer.
     
  11. Laura

    Laura

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    I didn't say you want SEGA to be like Nintendo in all ways. I agree it is good for workers rights for developers to have more flexible deadlines. But there is a separate point that the quality of Nintendo's collections don't benefit from it. Their collections are nowhere near as good as Origins or even the M2 releases. So from a quality standpoint, we should go as far away from Nintendo as humanly possible on this topic.
     
  12. Chimpo

    Chimpo

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    The larger point is that SEGA should strive for better quality control like most of Nintendo titles. Ain't no one saying Nintendo is perfect all the time. They have a far better track record on QC than most devs and they're good examples should be something to follow.

    Origins is only as good as it is due to the efforts of the developers they outsourced. Had it not been for them, this could have been another crappy in-house project that we're use to from SEGA. We shouldn't have to hope for some passionate 3rd party to give us a quality product. This should just be the norm.
     
    Last edited: Jun 18, 2025 at 12:50 AM
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  13. DaBigJ

    DaBigJ

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    I just wish they included more than Game Gear titles in plus tbh. Missed opportunity for 3D Blast when its island is in the menus
     
  14. Laura

    Laura

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    Nintendo has arguably the worst emulation from any big developer this generation. They've improved from the N64 emulation from the Wii U which is unspeakably bad but their emulation is still bad. Xbox's emulation should be the gold standard and Nintendo's emulation is horrible in comparison. SEGAs emulation is far better than Nintendo. I know they outsource to M2 but it is a savvy business move and it is better for them to pay for good quality than whatever Nintendo does with their emulation.

    And similarly SEGAs collections are better too. I know Nintendo make great games but they really aren't the gold standard at all in regard to collections and emulations. If you want to take lessons then take them from Xbox.
     
  15. Thank you, and SEGA has done a much better job of handling the classic and celebrating Sonic in various collections compared to Nintendo & Mario... especially over recent years, with Sonic Jam, Sonic Generations and Origins. I haven't seen NCL try since Mario Allstars on the Snes, and found Mario 3D All-stars basic and where a lot of bugs from were left in from the Cube version of Mario, could only imagine the outcry on here had SEGA looked to limit a collection to less than a year on Retail and Online before being withdrawn like Nintendo did with 3D All Star's

    SO I don't think SEGA can learn or should follow the NCL model for handling past titles and collections or its main IP, iconic mascot. When it comes to bugs/Q&A not just SEGA, but the whole industry can learn from Nintendo. Its remarkable how few bugs are in their games and how most of their games run with so few glitches, graphical issues and problems. I've always looked to prasie NCL on that score
     
  16. Starduster

    Starduster

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    How are you this dense? My point was that I want more dev cycles like Nintendo’s. Dev cycles. You know, the amount of time spent on a project? This insistence on making that mean that I want collections be handled exactly like 3D All-Stars is completely and stubbornly asinine. It’s like if every time you mentioned Microsoft’s preservation efforts, I acted like that meant you were advocating for SEGA to follow suit of large scale and unfair terminations that have taken place in recent years within Xbox subsidiaries like Activision. Do you grasp how fucking moronic that is? Probably not, and you’ll probably keep harping on this single point that conflates two separate things because nuance is dead, apparently.
     
  17. penBorefield

    penBorefield

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    What did I tell you about feeding the trolls?
     
  18. Chimes

    Chimes

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    sonic 3's new super sonic theme was kinda funny ngl
     
  19. I'm not dense. I was speaking about handling and celebrating iconic Sonic and Mario games even with less time, I feel more 'effort' was into Sonic Origins in terms of new content and fan service in terms of extra's (pics artwork, music) while Mario was bare bones right down the games packaging Seen nothing on the same scale from NCL & Mario to what SEGA did with Sonic Jam, the amount of extra content and presentation that went into that was a true gold standard and only really been equalled or maybe bettered by Rare Replay or Atari: The anniversary

    So I don't feel SEGA can learn from Nintendo on that score, or how to limit a game sale window, that has no issues over copyrights
     
  20. Starduster

    Starduster

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    You’re right, I just can’t stand to suffer idiocy. You can lead a horse to water but you can’t make it drink I guess. I’m retiring from this line of discussion, I’ve run out of ways to phrase my point for Andromeda just to try and have a completely different conversation.