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S&K OST + New Drossin Stuff

Discussion in 'General Sonic Discussion' started by Shadix, Jan 7, 2009.

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  1. Shadix

    Shadix

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    Tracks Drossin Composed:
    -Knuckles Theme S&K
    -The S&K Theme

    Tracks Drossin Possibly Composed due to stylistic similarities:
    -Flying Battery
    -Death Egg
    -The S&K Subboss theme (This may be unlikely as well)

    Tracks Drossin did NOT compose:
    -Doomsday
    -Marble Gardens
    -Sandopolis
    -Lava Reef
    -Mushroom Hill (according to the Sonic & Knuckles OST, it's by Hideyuki Akiyama)
    -Bonus Theme (Jun Senoue composed this)

    Notes:

    Drossin came in late in development to fill in the gap from the MJ songs. Drossin wasn't sure if any of his stuff made it into the game, however, due to the fact that this change was so late in Sonic 3's development, this reinforces the theory that all of the replaced tracks between Sonic 3 and Sonic and Knuckles were by MJs crew. There's enough evidence to support at least the Knuckles beat being one of these victims.

    MJ definitely happened, in fact, when Drossin came in he was invited to meet the crew, however, in his typical workaholic nature got too worked up with writing for Sonic Spinball to make that happen. His response reportedly when Roger Hector came in asking him to write for Sonic 3 was "what, is something wrong with Michael Jackson?"

    Drossin was not very fond of working on Sonic music, as it had a generally poppy style while Drossin at the time was more into rock bands like Soundgarden and the like. He was brought into STI to compose what the Japanese felt was more "American" sounding music, and this style is reflected in the stuff that made it into Sonic 3K. Doomsday was noted as having a distinctly Japanese sound to it, as some of the other tracks that were presented to him.

    S&K OST:

    Now, with this bit of useless information out of the way, I stumbled upon that Sonic & Knuckles OST the other day on Youtube, and suddenly an avenue to tagging all the appropriate artists to the songs became available.

    The rumor was that Drossin adapted the compositions from this album onto Genesis hardware, but this is not likely given the circumstances of his work. Drossin came in using GEMs, while the Japanese used a proprietary composition software which Drossin described as confusing. Setsumaru was the one who in the end took the songs and plugged them in the game, and most of Drossin's work was sortof contributed into a big mystery box.

    http://www.youtube.com/watch?v=ywqQUtA917A
    Under these circumstances, it is more than likeable that this track was composed by the tagged artist.

    Basically I need some sort of rip of the documentation that came with this OST. It'll finally put at least half of this mystery to rest.
     
  2. Sik

    Sik

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    What happened with the beginning of that Mushroom Hill track?
     
  3. Tweaker

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    Where the hell did he get this from? We already know Howard Drossin had absolutely fuck-all to do with putting the actual tracks in game—that was done by Masaru Setsumaru. Secondly, as far as I'm aware, all Akiyama did were those specific versions of those songs present on the Sonic & Knuckles "OST" (which isn't really an OST as much as a cover album).

    Actually, who the hell is Akiyama? I don't recall that name anywhere in the credits for either Sonic 3 or Sonic & Knuckles. I severely doubt there's any correlation between that album's credits and the music in Sonic 3 & Knuckles itself—there's nothing solid that really suggests it.
     
  4. Rosiero

    Rosiero

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    Awesome to see this is getting somewhere. Do you happen to have a copy of the exact credits for the S&K OST album?

    (On a sidenote, I can't possibly imagine composing something and ever forgetting I did)
     
  5. muteKi

    muteKi

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    I'm with Tweaker here. The information in that topic description seems to be incorrect; there is apparently some misinformation in this regard.

    "This...IS NOT A REMIX" is particularly notable because everywhere I've seen it's referred to as a Remix CD.


    Gamefaqs says that Akiyama is the guy who programmed Mega Collection: http://www.gamefaqs.com/console/gamecube/data/561899.html
    The only other hits that name gets are for various research papers.

    The wiki says that the composer is Akinori Minami, as do several other internet sites. This is the only thing he is credited for -- the remix CD itself. Guitars were also done by Takaho Sano and Toshiaki Saitoh according to this: http://vgmdb.net/album/176 I guess they mean like guitar-synth rather than actual guitars used in the recordings as that's what it all sounded like to me.

    Either the guy is bullshitting or only went to a site that was. Of course, I stopped taking it seriously anyway after I read "Sonicfags".
     
  6. Metal Man88

    Metal Man88

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    Pft, that CD. I've seen it before, I would wager Howard Drossin's own Virtual Sonic CD gives us more information than that thing. And Akiyama doesn't appear anywhere in the credits of Sonic 3 or Sonic and Knuckles.

    I'm calling BS on this thing. There just isn't any compelling evidence and a lot of Youtube quackery. The style on that remix thing is alien to the actual game, which confirms my suspicions, if the lack of Akiyama on the credits wasn't enough.

    In case anyone wants the -full- album, look here: http://www.sonicstrike.net/users/sonicroms/ , click Music, then click the Album to the left of Virtual Sonic in the top row.
     
  7. Sik

    Sik

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    So it was a remix? Gah. I thought it was the original because pretty much only the beginning is really different. I didn't even check the video description =|
     
  8. Rosiero

    Rosiero

    Mmph! Oldbie
    It's possible that if the remix CD has a decent set of credits, there might be individual credits for the original S&K songs. Or is that just wishful thinking?
     
  9. muteKi

    muteKi

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    I have a feeling the case for the CD is just a sleeve, similar to what those old AOL CDs or magazine pack-ins came in, especially given that the tracklist is on that front label. I doubt it has any additional information to it.
     
  10. Shadix

    Shadix

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    Alright, well even if it is incorrect, certainly the materials associated with it have something on the composer. Where the hell did the name come from?

    The page on the game, and the Sonic Stuff page lists "Akinori Minami" as the arranger for all the tracks. I really need to see the documentation that came with this album.

    Also Tweaker, give the guy a break, it's not like Howard's actual involvement is exactly common knowledge yet. Assumptions like that happen all the time, and given that Drossin is the only one credited, it's not surprising for someone to take that as absolute. Everyone at MAGfest was still pretty damn clueless about his involvement. All I care about is the perceived artist credited.

    ...and, to add to the likelihood of uncredited Japanese composers, Jun Senoue is not credited as such for his work. All these Japanese composer names were likely associated with the SEGA Sound Team, which is credited in the game.
     
  11. Rosiero

    Rosiero

    Mmph! Oldbie
    In that case, maybe someone can ask Jun Senoue if he knows anyone else who worked on the music on his fan website- he comes there every so often with news and answers questions. I'd do it myself, but my account there seems to have disappeared.
     
  12. Shadix

    Shadix

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    I could just shoot him an email
     
  13. Andlabs

    Andlabs

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    I always thought something was up with Sandopolis; it fits PERFECTLY with the level, which is unusual for the rest of the game (for instance, IceCap doesn't sound like an ice cap). Furthermore, in the August 2008 interview, Drossin said he didn't have any knowledge of the levels's names, so a specific style was either made by luck (my original idea) or not made by him at all (your idea). I'd like to see (hear?) proof for both of these though (I did ask on IRC for the latter, though I don't remember what was told).

    I also suggested (on IRC) giving Drossin the links to the OSV pages for Sonic 3 and Sonic & Knuckles from the Wiki. Perhaps if he heard it, it would jog his memory. Someone did send him, during the interview, the Sonic 3 credits and he said he did not compose it.

    Which reminds me, why didn't anyone send him the OSV links during said interview? The OSV pages were there long before the interview (and long before Retro, if I read right).

    If you don't like bullshit, stop reading. YOU HAVE BEEN WARNED.

    Now for some random bullshit. New conspiracy theory: the real composers used Michael Jackson's teammates's names to hide their identities, possibly to get revenge on the nervous legal team who advised Sonic Team to kick Jackson out.
     
  14. Shadix

    Shadix

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    You see, we let Drossin demo Sandopolis at MAGfest, irl, the Project Chaos version at that since Drossin loves rock. He can recognize the stylistic elements of his music even if he can't exactly remember the exact track.

    He said no, and when asked regarding the virtual sonic song of the same, he pleaded no connection and that the sandopolis on the album was some random idea he came up with completely seperately from any work he did for Sonic 3.
     
  15. hxc

    hxc

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    Drossin is always really busy. This is from yonks ago.
    On Mar 24, 2006, at 10:55 AM, Jordan Grodecki wrote:

    Hey Howard, here is the first set of questions.

    1. What are your general reccolections of Sega Technical Institute?

    I have mostly fond memories of working there; however, I didn't like living in San Francisco.

    2. Did you do anything else, other than compose while at Sega?

    Yes, I composed additional music for several movies.

    3. How did you end up as a musician,

    I have always been fascinated with music as far back as I can remember.

    and who were the authors that you feel to have the most influence on your style?

    Too many to mention - everything that is good I would say.

    4. How did you end up at Sega Technical Institute?

    Roger Hector hired me.

    What games you worked on while being there, including any canceled ones?

    Hard to remember all of them. Some that come to mind are Sonic Spinball, Sonic 3, Sonic and Knuckles,
    The Ooze, Comix Zone, Dynamite Cop, Segapede, Spinny and Spike, and another Sonic game which was not completed.

    5. How did you compose your music back then? Did you first make the "real" music and then convert it to work with the consoles sound chip, or were they all designed with on the soundchip to start with?

    Both ways; though the limitations of consoles were always in the back of my mind.

    6. How much freedom did you have when creating the music tracks?

    I had complete freedom.

    7. Were the tracks from the album "Virtual Sonic" meant to be used in any games? (awesome set of tracks there by the way, took me ages to hunt down a non-copied version!)

    No, those were either full interpretations of game music I had previously written, or stand-a-lone tracks.

    8. How do you feel about people making remixes of the music you created?

    I love it.

    9. What were your favorite tracks you composed at the time?

    I enjoyed working on the music for Comix Zone the most.

    10. Which was your favorite game you worked on at STI?

    Again, Comix Zone. It was the only game I could actually play for a few minutes without getting killed.
     
  16. Tweaker

    Tweaker

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    "Sonic game which was not completed"? Might he be referring to Sonic X-Treme, or something else entirely?
     
  17. Andlabs

    Andlabs

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    Anther interview with Chris Senn? *killed*

    An idea floated in my head this morning as I awoke: maybe we interpreted the credits screens wrong. For instance, here is the Sonic 3 credits, the music remixed by someone else: http://www.youtube.com/watch?v=DB69S1HhnVM. At 1:28 you see the Music Composers screen, and another at 1:33, and another at 1:37. But then, at 1:41, the "Sega Sound Team" screen appears, and a few more, until 1:55. Then something happens. Jun Senoue ("Get Blue Spheres" music) appears under another "Sega Sound Team" card. My idea is that perhaps this is a subsection of the Music Composers screen, but Naka or whoever programmed the credits didn't make that apparent.

    Oh, and at 1:58, we see Hisaki Nimiya, the Sound Project Coordinator for Sonic 3. Perhaps we should contact him/her (?) next?

    For Sonic & Knuckles: Unfortunately, the only way I can get my hands on the credits on YouTube (and not just the music with the game cover shown) is if I link to a full game: http://www.youtube.com/watch?v=qh9xszolYe8...feature=related. Credits begin at 57:54. At 59:30 the text "Music Composers: Howard Drossin" appears, indicating Drossin is the only composer. But wait! Does it say "Composers?" Yes! That means there must be more than one, or they didn't proofread right! Let's see... Ah, here we go. At 59:36 we once again see "Sega Sound Team." Are these the other composers? Well, is Jun's name back? Yes, at 59:39!

    I don't see a Sound Project Coordinator.
     
  18. Shadix

    Shadix

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    Come on guys, Senn has told us already that Howard wrote a soundtrack for Sonic Xtreme. Howard even confirmed this, this is why him and Senn know each other so well, etc. That was the major part of the midi hunt and why Howard was originally going to deliver the midis to Senn to release. If we recieve midis from Drossin I guarantee you they will probably be the songs from the Xtreme Soundtrack he wrote before his Sonic 3 work.


    HXC: Ehhh, I hate that sort of QNA format. It reminds me a bit of that dreaded Craigg Stitt interview, except with the questions not quite as probing and without Howard telling the interviewer to get a life.

    Andlabs: you're overthinking it.
     
  19. Tweaker

    Tweaker

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    Okay, that's all you had to say. You know, without the condescending tone.

    I'm under the impression that we've never heard any of Drossin's work for X-Treme, correct? I remember all of the tracks that Senn did that hxc released back in 2006, but none of Drossin's stuff was in there, right? I'm not doubting Senn's compositional ability at all, but I'm betting an X-Treme soundtrack done by Howard Drossin would have been infinitely better than Senn's; it'd be very neat to give it a listen.
     
  20. Shadix

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    Yeah, I think that's why Senn approached Howard in the first place. Perhaps he didn't view his tracks as superior enough. What'd really be awesome is if Howard took some of Senns ideas (alot of that stuff HXC released sounded more like music idea tracks than actual songs) as the basis for the songs. Although, knowing Howard it's more likely he just wrote up a bunch of new material.
     
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