it is actually more than just a "pop up in-game", collisions do work as well (path data is probably still present in the EXE, not that I care to...
[img] I made a quick import of it 2 years ago (better than this one, but ImageShack is retarded, so older screens are not available anymore). Too...
---- by the way: [MEDIA] getting it done is easier than you think. The most annoying part is skinning info. Personally, I never did a complete...
I'll say it again: HeroesPC txds are just DDSes with slightly different headers. Solving that mipmaps issue takes just as much as setting one byte...
I honestly wouldn't say there was any real interest to begin with. well, if that matters, I do remember your thread:...
http://www.steve-m.com/downloads/tools/txdviewer/ common/weaponresource.one
it has nothing to do with PRS compression. vicetxd only reads compressed Heroes PC txds (again, I'm talking about DXT5 compression, not PRS)....
HeroesONE does that automatically you know.
works just fine with PS2 version.
I noticed this as well and was going to point it out, but since you have figured it out yourself, I didn't. Nice job as usual. Also, having an...
[img]
Seems to work fine, thanks. UPD: does not work with 0.50 ONEs (it says "Unknown Archive type"). Did you forget about those? Here is a sample, if...
because I'm not bothered enough to do this myself.
[img] [img] [img] *and not a single fuck was given that day* ok, nobody cares, I got it. Won't bother you again kthxbai.
Separate names with a comma.