Might be time to learn a language.
I found a guide on ripping SA2 levels to OBJ format. Everything goes fine, but it doesn't rip the textures despite me selecting the pvm/prs file....
Hmm, I see. Well, can do the SA2DC version, but is there a way to just export the collision and level geometry separately? Or maybe a "select...
I agree. Custom assets would be nice, but then you would be running into the 'engine" deal. Like you said, at the point you might as well use...
How do I go about ripping SA2 (PC) levels to 3DS Max? I was looking in on...
I've been poking around in Sonic Colors files and have been looking for the collision files. Is there a way to export them to a 3d format that can...
Still doesn't make me wanna buy a switch.
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