Zone 03 : "Rainforest Ruins Zone"

Discussion in 'Project: Sonic Retro (Archive)' started by Phoebius, Nov 9, 2008.

  1. Blue Emerald

    Blue Emerald

    Teleportation, yeah! Member
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    Let's just go with that model altogether, then. I think that palette will work out after all.

    I just noticed the small dark green shades at the sides of the sprite. Are we keeping those?
     
  2. Blue emerald I have to hand it to you, you are amazing! I can't believe my creation has come to life. ^^ I will draw up some animation poses of what I want the animation poses to look like...but if you want to animate yourself I can see your are more than capable! Thank you again!
     
  3. Blue Emerald

    Blue Emerald

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    Thanks, Kamon! I'm so glad to hear this, since I've only been spriting for a couple of months. :)

    Anyway, poses would be great right now. I can't exactly figure out how to draw him preparing for flight. I had this idea of having him flap his wings a few times, but it just doesn't look right. Maybe if I had your sketches, I could see what you wanted him to do.
     
  4. <!--quoteo(post=246720:date=Nov 17 2008, 12:23 PM:name=Blue Emerald)--><div class='quotetop'>QUOTE (Blue Emerald @ Nov 17 2008, 12:23 PM) [​IMG]
     
  5. PlasmaNuke

    PlasmaNuke

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    Surviving.
  6. Zenor

    Zenor

    flip the chessboard over Member
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    Sooo.
    [​IMG]

    Third frame is very much in WIP state. If anyone wants to continue it, feel free to do so.
     
  7. Zenor

    Zenor

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  8. Good night then. Sorry if I was keeping you up, I live in Australia so the time zone's quite different here. Although I am not good at making sprites, I did do a quick edit to get some of the colours right, fixed the shape in the 3rd frame, redone the jet pack and fixed up the back feathers (I think, the feathers may not be shaded right but I think I did a good job.). I also have gone and done the flame animations. One thing is, When you put them on the jet pack you can't see them behind the red feathers, I believe we might need a colour change there, I can fix it as it is really quick But what colour do you suggest, green maybe? When you are awake can you and blue emerald work on frame 4?
    [​IMG]

    Edit: Don't worry, I just finished it myself! I added the flames, and completed frame 4! It looks like I'm better at making sprites than I thought. Although I have come to like the metal feathers and we may need to dump the whole 'Slicing the ground idea' as it doesn't look as obvious as I thought it would. We may need to go with PlasmaNuke's method and animate the wings, what do you think?

    [​IMG]
     
  9. PC2

    PC2

    GenMobile > 3DS Member
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    Various Artwork & Music, :smug:
    Okay, now that badnik looks awesome. :( The debris behind it should be kept though, as it's clearer to the player why spindashing into it can be dangerous:
    [​IMG]
    Assuming they see something like this flying at them at high speed, they may want to think twice about simply rolling into it.
     
  10. Thundertimi

    Thundertimi

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    Awesome work guys!
     
  11. Zenor

    Zenor

    flip the chessboard over Member
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  12. P.P.A.

    P.P.A.

    SONIC 2 SUCKS, SONIC CD FOREVER Member
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    Sonic MD (Currently: Art for Zone 3)
    You haven't played Knuckles' Chaotix it seems.
     
  13. Matwek

    Matwek

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    I always saw the ability to climb straight up a single wall on chaotix with the wall jump as a mistake they forgot to remove. Besides I don't see why it can't just be limited to a move used once per jump to make it more of a skill to use rather then just a move to climb up vertical walls.
     
  14. muteKi

    muteKi

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    Consdering ALL the other characters have a wall climb and that it's actually a required maneuver in a couple places I don't think that it's just a glitch.
     
  15. Matwek

    Matwek

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    True, I just found it a bit akward looking compared to the others.
    If it was to go in this game it would just have to be tweaked to be more of a sonic move, a quick one off split second thing you might use to avoid an obstacle or change direction quickly rather then a means of getting around the level.
     
  16. Blue Emerald

    Blue Emerald

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    Wow, that was fast! But I do love these sprites. These are way better than what I was trying to do with the flapping and such. Also, Zenor, it wasn't my intention to make them feathers; they really were supposed to be just plain blades, but the new wings look nicer anyway.

    The GIF looks cool, too. Do you think we should add any details to those dust clouds?

    Also, while the sprite building is coming along swimmingly, I think we should revisit my art for the snake Badnik.

    [​IMG]

    It looks alright, but I realize that we can do more to it now. I'll load the base pieces here (I still have it saved as a PNG) and I'll also get to work on some of the retouches. Thundertimi and Zenor, you guys can help out too. I think that together, we can get all these Badniks done in no time.

    Here are the base pieces. Of course, these will be retouched.

    [​IMG]