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Zeck's Sonic 1 Cart

Discussion in 'General Sonic Discussion' started by Qjimbo, Apr 29, 2006.

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  1. Qjimbo

    Qjimbo

    Your friendly neighbourhood lemming. Oldbie
    Recently Zeck informed me that he recently met someone who worked for a SEGA Magazine (not an official one), and they claimed to have a prerelease cart. Now of course, I didn't believe a word of it, but none the less, as he now has a working rom dumper (which I've seen pictures of), he got the cart and dumped it.

    Unfortunatly it appears to simply be Sonic 1 REV 00. However under closer inspection with File Compare:

    Code (Text):
    1. C:\>fc /b "Sonic The Hedgehog (W) (REV00) [!].bin" "Sonic_The_Hedgehog_678.bin"
    2. Comparing files Sonic The Hedgehog (W) (REV00) [!].bin and SONIC_THE_HEDGEHOG_678.BIN
    3. 00002613: 8E AE
    4.  
    5. C:\>
    Now you're probably all thinking he just opened up a Hex editor and changed a byte, but still I thought it was worth posting, just in case anyone else has a Sonic 1 cart with "AE" at $2613.

    Here's a picture of the cart:
    [​IMG]
    Apparently it has the word "review" written on it.

    And here's the dump.
     
  2. Guess Who

    Guess Who

    It's a miracle! Oldbie
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    lol
    lol ya rite
     
  3. Shade

    Shade

    Member
    [​IMG]
     
  4. drx

    drx

    mfw Researcher
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    :rolleyes:
    'not for resale' != 'review copy'

    also, it's impossible. 1 byte difference would change the checksum. and the checksum is unchanged. bullshit, my friend. try [getting your cock] harder :P
     
  5. Hivebrain

    Hivebrain

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    $2613 is in the SBZ pallet (and AE is a valid pallet value). A change of 1 byte would make the checksum wrong, so maybe the cartridge is faulty.
     
  6. drx

    drx

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    Wrong checksum => the security (on MD>2) or checksum control code (MD1) rejecting the cart => red screen
     
  7. Rika Chou

    Rika Chou

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    Did he dump it more than once to make sure he got a clean dump?
     
  8. Tweaker

    Tweaker

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    Odd, I never found any differences when I made a compare.
     
  9. Qjimbo

    Qjimbo

    Your friendly neighbourhood lemming. Oldbie
    DRX you're right, the checksum is indeed incorrect. I had AutoFix checksum checked, I was so sure I disabled that the other day :P

    So Tweaker your ROM is the same as zecks? That can't be right unless there's a version with an incorrect CheckSum floating on the net or something.
     
  10. Tweaker

    Tweaker

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    He probably changed it when I said it was the same.
     
  11. Shade

    Shade

    Member
    Odd. One of my friends from way back lent me their Sonic 1 cartridge once, and it looked regular except for a white bar on the bottom of the sticker art thing, with fat red letters in it that read "NOT FOR RESALE". And no, I am not kidding. However, I certaintly didn't notice anything odd in it.

    EDIT: owait, those were bundled with Genesis. Nevermind :P
     
  12. Guess Who

    Guess Who

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    lol
    :P

    postcount++
     
  13. Shade

    Shade

    Member
    Sue me :P Ass.
     
  14. Robjoe

    Robjoe

    Member
    I too have a "Not for Resale cartridge, given to me by Super. There's nothing at all different, sans the "NOT FOR RESALE" bar on the cartridges sticker.
     
  15. Super

    Super

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    I still have a normal one and another Not for Resale ut there Somewhere. I know where the Normal one is... Either way, I think the only Betas out there is in Yuji Naka's House... Which I will break into and steal when he is not looking.
     
  16. Billy

    Billy

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    'Not For Resale' = Came with Genesis.
    As if no one knew.

    So yeah, I really doubt this is anything special, based on what's happened in the topic so far.
     
  17. LocalH

    LocalH

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    ONOS ZECK HAS *SPILLED* THE BAETA
     
  18. Metal Man88

    Metal Man88

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    *Brandishes his 'not for resale' cart* It's teh no resaaaaala!!!!!

    Really. Isn't there a high chance that the one error was caused by a faulty dump or something?

    ....And, wouldn't a beta have a non-final label on it?

    (It's obvious by now, but these questions, I think, are mildly 'helpful')
     
  19. Jet

    Jet

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    I thought it was the checksum causing the difference? Maybe I'm missing something?
     
  20. Quickman

    Quickman

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    Code (Text):
    1. 8   E
    2. 10001110
    3.  
    4. A   E
    5. 10101110
    I have severe doubts that a faulty dump would change all of ONE BIT in a 4Mbit game.
     
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