http://www.1up.com/do/feature?pager.offset=0&cId=3180066 In this feature, Naka talks about his currents projects including Ivy The Kiwi, but in the same interview, the interviewer then asks Naka about Sonic's Genesis, Saturn and, a bit of, Dreamcast pasts, including: Sonic 2 being developed at Japan in the beginning for a very brief time, before moving the development team to San Francisco to study more of what the North American marked in Sonic. (As we all know, this is pretty much the same reason why Sonic Team moved back to SF to develop Sonic Adventure 2 for DC. Talk about déjà vu. ) Sonic 2's 2-player split-screen mode is what he's apparently proud of the most in that game, as it was extremely difficult to pull off back then. Sonic Jam actually uses graphics from the 3D Sonic game that Sonic Team was making for the Saturn (which, although Naka didn't explicably said as such although it's kinda obvious, became Sonic Adventure). He's also sorry for not bringing out a real Sonic game for the Saturn. Excerpts here: He also touches upon his older games like Girl's Garden, and Phantasy Star. Take a look!