Hmm, I'll start with my worst. Because its easier. 5. Its hard to give a 5 because there are still so many Sonic games I've yet to really give a go at. I've yet to play any of the next gen Sonics, haven't given Rivals 1 or 2 a good run, plenty of handhelds I've not had a chance at. Though, I have a feeling that something like The Dark Brotherhood will fit here nicely. But for now, I'll put Sonic Adventure DX, because it was a complete and utter pile of shit that ruined Sonic Adventure. It was plastic, it was clunky, it had slowdowns out the ass. Nothing about it felt right and I say pfft to it. 4. Sonic Advance 2/Sonic Rush Adventure: Sonic Team have been the masters of getting something nearly perfect and than ruining it all for the next 5 years. Sonic Advance to Sonic Advance 2 is a beautiful example of this. SAdv1 was a bit clunky, sure, but it was fun and felt a throwback to the Genesis days. Alright, cool, SAdv2 can't possibly wrong. It was wrong in every sense of the word. It ditched everything that made a Sonic game worth playing. Most of the levels are downward slopes which require you to hold right (or sometimes left) and jump every now and again. This game was ridiculous. It was speed speed speed, bottomless pits, terrible object placement, and just generally shit. The Special Stages and the way to get there were, for lack of a better word, retarded. This is the game that is the reason every handheld game after it has been on the border of mediocre and shit. Sonic Rush Adventure played right into the same, generic, tired and terrible formula. With SAdv2, we got Cream, who could run through the game like nothing thanks to Cheese. Challenge? Who needs it. SRA took challenge, kicked it out the window and gave us Marine. The flow of this game was destroyed by every in between the levels. I seriously skipped every cutscene in the game. I beat it in nearly one sitting. This game takes everything from the first Rush and does nothing with. Rush had good music that I remember, SRA does not. Again, its all bad object placement, speed speed speed, bottomless pits, and the bullshit with tricks. I'm sure someone would say, "Hey, you can just barrel through enemies with the Rush attack". The Rush attack is a cheap fix to bad game design. The 2.5D perspective did not help at all, because the controls were lose and platforming, if you could find it, was harder than it should've been. This game had every problem the Rush had, did nothing to fix it, and actually added more useless shit that bogged down the game to the very end. 3. Sonic Pinball Party: What kind of sick, wasteful, masochistic bastard am I? Who the hell actually owns this game? I do. Its not even a good pinball game. There's three tables and they're small and they all get recolored to fit whatever zone you're in. Again, story isn't an issue because story in a pinball game is just dumb. This game was only barely enjoyable in moments of extreme boredom and when I need something to do at school. I didn't even bother seeing this one through to the finish. I just gave up and haven't touched it since. There's not alot of meat to the game, so there's not alot to say about it. It was just bad. 2. Sonic Riders: Luckily, after Shadow, I started renting anything with Sonic on it. I simply did not enjoy this game what so ever. I can't even think of music I enjoyed while playing it. Again, I'm a masochist so I played it right up to the end, but the rubber band AI, the way the game handled, the boring levels. I just was not into this game at all. I'm not gonna complain about the story, because lets face it.. No racing game ever has a great story. Ever. If they do, its a small miracle or some sort of genius, so I wasn't too concerned about the BS they piled on top of it. This game was bad enough, so I never let myself get anywhere near Zero Gravity, so as far as I'm concerned, you can lump it right in here to. Just another bad, not at all enjoyable experience. 1. Shadow The Hedgehog: What can I say about this game that hasn't been said about syphillis and other terrible disease no one else wants. I'm not saying Shadow is on par with cancer, but when it comes to the Sonic games, I'd rather put my dick under a hammer and give it a swift pounding. Shadow was, without a doubt in my mind, one of the worst gaming experiences I have ever had. Had I not finally got out of my teenage anger phase, I would destroyed something out anger because of just how bad Shadow was. It was one of the only games I can think of where in the middle of a level, I put my controller down and said "I'm done". Of course, playing the game is like a train wreck, you're compelled to continue out of some masochistic desire just to see how far you can push yourself before you finally drive a nail through your eye socket. Alot of other people have complained about glitches or some other stuff, but I didn't get any glitches, had no problem with the camera. It was the fact that the gameplay and the story were so unbelievabley bad, the entire time I played this game, I cussing incessantly and annoyed beyond all logical reason. This game has no saving graces, in my opinion. It does have a few jems, such as the level Sky Troops and its got a few good songs. But thats really it. Though hell, Sonic 06 had great music, so its expected that Sonic Team can at least get something right. The voice acting and everything else just piled ontop of what was a terrible experience that made me regret every minute of it and the only reason its still in my collection is because of some packrat desire to hold on to this kidney stone for collectors reasons. Now, then, for my top five, this is gonna be hard because the Sonic games I do enjoy I enjoy immensely. 5. Knuckles Chaotix/Sonic CD: I was years behind everyone on these two games. Knuckles Chaotix I enjoyed alot. Alot of people seem not to, but I thought it was different and fun. My only complaint was that every level had like 5 acts. It was a bit frikken ridiculous when they could've used all that room for more levels, but hey. Music was good, Special Stages weren't too shabby, bosses were fun and I even enjoyed the combi-ring mechanic. It was a fun game and the fact I can't play it on my PSP makes me Sonic CD is at its best with the Jap Music with a little Sonic Boom thrown in. Someone didn't tell the american music guys that there are other instruments than a guitar that can be used for these levels. I can't really think of a track I don't like in Sonic CD. The game play is a different story. Not exactly your typical Sonic game at all.. But, its expanded enough you can play the game just like Sonic 1 and worry about all the Time Stones through special stages or you can go through the Past and Future stuff to do the same. I'm not really good enough to do either yet as my first experience with this game wasn't until the middle of this decade. Its not as epic as most make it out to be, and I used to here ALOT of hype surrounding it, but it was still a fun an enjoyable game and I'm glad I can play it on my PSP 4. Sonic R: Pfft, to all of you. I loved this game. I loved it something fierce. The controls sucked, but I love this game and still do. I love the music. I love the scenery, I love playing as Dr. Robotnik in his Egg-O-Matic of Awesome. I love Tails Doll. Do you? I do. No matter what anyone says, I will always enjoy this game even with its shortcomings. 3. Sonic Adventure 2: 100+ hours playtime, 3 emblems away from a full 180. While it just didn't have the atmosphere of Sonic Adventure, it was still unbelievabley fun and still is. It had its down moments, treasure hunting getting stale, some levels that aren't exactly the best in the world, Tails. But it was all still so much fun. It was like how in the Genesis Generation, S3&K took and big rubber stamp and slammed it down, imprinting 'Epic' on top, SA2 did the same thing. Sure, the story isn't all that great, but just something about the way it was pulled off. It was all wrapped together by great music and enjoyable gameplay. As said by many before, it was the last true great Sonic game before everything began going downhill. 2. Sonic 1 & 2: Obviously, these are going to be way up there. I've enjoyed playing both of these many many times and will do so for years to come. Who doesn't have fond memories of these games? The first few levels of speed, then how the challenge built. I think I once summed up the experience in Labyrinth Zone best with the words "Oh Fuck Oh Fuck Air Bubble Air Bubble". I was afraid of water levels for years because of Labyrinth, especially when you're playing these games at a young age. Sonic 2 took everything that was Sonic 1 and made it bigger and better. The only zone I really hate in Sonic 2 is Metropolis, but even then, you can look past that and just enjoy the game for what it is: Classic Sonic at its best. 1. Sonic 3 & Knuckles/Sonic Adventure: If you went sheerly by play time, you'd say Sonic Adventure 2 is my favorite game. Over 100 logs in that game. Yeah, its good, but the two that are the closest to my heart are Sonic 3&K and SA1. I don't think I need to mention why S3&K was as good as it was. I used to spend all afternoon, me and my best friend, tearing through this game every day. It was more than just playing a game. It was a shared journey. Every day, we were able to get a bit closer, every day we were able to get further towards the end. Oh snap, Carnival Night, we'll never be able to beat it! Then we figured it out. Sandopolis? Jesus chris, I just pissed myself.. But with my best buddy by my side, I got through it, got through Lava Reef and went right to the end to kick Robotnik's ass. The day we got to The Doomsday? Amazing. When we discovered Hyper Sonic? Epic. There are more memories attatched to this game than any other and I've replayed it from beginning to end so many times. This was as good as it got. Sonic Adventure was a whole different experience. We had a taste of 3D Sonic with Sonic Jam, and I guess you could count Sonic R and Sonic 3D Blast if you wanted to stretch it.. But this was finally it. It had its glitches, people had their complaints, but I never had any of those problems. Hell, its almost summed up in "You're doing it wrong". The camera never bothered me, I never fell through any floors. Everything about this game was a complete, immersing experienced that sucked you in. The story was grand, the characters were fun, the music and the atmosphere were perfect. I can't think of any other Sonic game that had music fit so well with its levels. I mean yeah, Sonic's always had great music, but as I always think back, something about SA1 always came together more than any other Sonic game. As I already said, the best way to describe it was a perfect atmosphere. There was real challenge in the game, you learned your lesson and got through it. That 1 hour and 45 minute battle with Egg Viper sticks in my mind because I couldn't get it. When I did, I felt a sense of accomplishment and relief. For me, this is without a doubt one of my tops. So there you go. The reasons why I love or hate these games.